Age | Commit message (Expand) | Author |
2017-03-05 | Make that Whole New World great again | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Add a bunch of missing Godot headers in own files | Rémi Verschelde |
2017-03-02 | Added missing FIXMEs in PR #7878 | Ferenc Arn |
2017-02-28 | Various fixes detected using PVS-Studio static analyzer. | Thaer Razeq |
2017-02-22 | Fixes to webgl/opengl es 3.0 for compatibility with webgl2.0, still does not ... | Juan Linietsky |
2017-02-21 | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky |
2017-02-16 | Correct hash behavior for floating point numbers | Hein-Pieter van Braam |
2017-02-16 | a ton of bug fixes to the renderer | Juan Linietsky |
2017-02-15 | Many fixes to make exported scenes work better, still buggy. | Juan Linietsky |
2017-02-15 | -begin of export work, not done yet | Juan Linietsky |
2017-02-12 | Merge pull request #7581 from Faless/v6_wild_bind | Rémi Verschelde |
2017-02-09 | Add a simple signal handler for SIGCHLD on Unix | Hein-Pieter van Braam |
2017-02-08 | basic contact shadows implementation, will most likely need some polishing | Juan Linietsky |
2017-02-06 | shadows were not working in-editor for nvidia, fixed now | Juan Linietsky |
2017-02-06 | ability to adjust propagation in gi probe | Juan Linietsky |
2017-02-06 | Several bugfixes, improving the import workflow | Juan Linietsky |
2017-02-02 | Merge pull request #7689 from eska014/webgl2 | Rémi Verschelde |
2017-02-01 | Enable WebGL2 in web export, start fixing build | eska |
2017-01-23 | Fix buffer size check in UDP socket. | Fabio Alessandrelli |
2017-01-23 | Use default UDP ring buffer size of 65536 for clients | Fabio Alessandrelli |
2017-01-23 | Fix bug causing UDP socket to close after the first send if not listening | Fabio Alessandrelli |
2017-01-23 | Avoid deadlock when writing/reading data on a connecting TCP socket | Fabio Alessandrelli |
2017-01-23 | Bind to IPv4 on OpenBSD when using wildcard | Fabio Alessandrelli |
2017-01-23 | Remove set_ip_type from network classes (no longer needed) | Fabio Alessandrelli |
2017-01-23 | Implement UDP listen bind address | Fabio Alessandrelli |
2017-01-23 | Implement TCP Server bind address | Fabio Alessandrelli |
2017-01-23 | Convert validity checks of IP_Address to is_valid method. | Fabio Alessandrelli |
2017-01-23 | Avoid calling close when polling a UDP peer without socket | Fabio Alessandrelli |
2017-01-21 | WIP new AudioServer, with buses, effects, etc. | Juan Linietsky |
2017-01-16 | Overloaded basic math funcs (double and float variants). Use real_t rather th... | Ferenc Arn |
2017-01-16 | Adapt platforms to AudioServer refactoring | Rémi Verschelde |
2017-01-16 | Working on compile issues for iOS | BastiaanOlij |
2017-01-16 | Style: Various fixes to play nice with clang-format | Rémi Verschelde |
2017-01-16 | Style: Fix statements ending with ';;' | Rémi Verschelde |
2017-01-15 | Oops! Audio engine has vanished :D | Juan Linietsky |
2017-01-14 | no more errors related to missing GlobalConfig::Get (or so I hope) | Juan Linietsky |
2017-01-15 | Merge pull request #7513 from djrm/compilation_fix | Rémi Verschelde |
2017-01-15 | Merge pull request #7510 from Faless/tcp_connect | Rémi Verschelde |
2017-01-14 | StreamPeerWinsock: Fix changed declarations | Rémi Verschelde |
2017-01-14 | DirAccessWindows: Fix list_dir_begin return type | Rémi Verschelde |
2017-01-14 | removed duplicated functions in class hierarchy that were bound more than once | Juan Linietsky |
2017-01-14 | Style: Fix whole-line commented code | Rémi Verschelde |
2017-01-14 | Fixed dir access return value, changed it to Error like all other funcs | Juan Linietsky |
2017-01-14 | UDP.set_send_address to UDP.set_dest_address | Juan Linietsky |
2017-01-13 | TCP connect always opens correct socket type | Fabio Alessandrelli |
2017-01-13 | Matrix32 -> Transform2D | Daniel J. Ramirez |
2017-01-12 | Improvements to scons defined WINVER/_WIN32_WINNT | Fabio Alessandrelli |
2017-01-12 | Unify naming of blendshape / morphtarget into just "Blend Shape" | Juan Linietsky |
2017-01-11 | Type renames: | Juan Linietsky |