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2022-03-31Merge pull request #59385 from BastiaanOlij/extract_shader_storageRémi Verschelde
2022-03-31Fix typos with codespellRémi Verschelde
2022-03-31Extract global variable, shader and material storageBastiaan Olij
2022-03-29vk_mem_alloc: Update to upstream + Replace use of deprecated itemsPedro J. Estébanez
2022-03-21Extract Decal and Decal atlas from Storage classBastiaan Olij
2022-03-18Rename several transform built-ins in shadersYuri Roubinsky
2022-03-17Replace DirectionalLight3D's `use_in_sky_only` with `sky_mode` enumHugo Locurcio
2022-03-17Merge pull request #58993 from notSanil/device-limit-exceeded-fixRémi Verschelde
2022-03-16Fix device limit exceeding for uniform buffernotSanil
2022-03-16Split dummy renderer classes into separate filesBastiaan Olij
2022-03-09Change some math macros to constexprkobewi
2022-03-09Remove unused GDNative codeRémi Verschelde
2022-03-08Merge pull request #49447 from Calinou/remove-shadow-color-propertyRémi Verschelde
2022-03-06Add a UniformSet cachereduz
2022-03-04Remove unused `shadow_color` property from Light3DHugo Locurcio
2022-03-04GLES3: Fix `-Wmaybe-uninitialized` warning for MipMaps::SizeRémi Verschelde
2022-03-04Merge pull request #58512 from Calinou/light3d-add-distance-fadeRémi Verschelde
2022-03-01Fixing retrospective code for specialisation constantsBastiaan Olij
2022-02-25Implement distance fade properties in OmniLight3D and SpotLight3DHugo Locurcio
2022-02-25Fix build for macOS / iOS with the statically linked MoltenVK after VMA update.bruvzg
2022-02-24vk_mem_alloc: Update to upstream + Adapt approach to small objects poolingPedro J. Estébanez
2022-02-23Implementing OpenXR driverBastiaan Olij
2022-02-22Use Filament specular models and parametrizationclayjohn
2022-02-19vkQueueSubmit needs pWaitDstStageMask sized to waitSemaphoreCountBastiaan Olij
2022-02-18Merge pull request #58236 from bruvzg/win_min_fixRémi Verschelde
2022-02-18Merge pull request #58186 from BastiaanOlij/fix_shader_features_initRémi Verschelde
2022-02-17[Windows] Fix Vulkan driver crash on sub-window minimization.bruvzg
2022-02-17We were only getting our available shader features, now we also enabling themBastiaan Olij
2022-02-16Style: Cleanup single-line blocks, semicolons, dead codeRémi Verschelde
2022-02-15Add Particle Shader Userdatareduz
2022-02-14[OS/Crypto] Add get_entropy to OS.Fabio Alessandrelli
2022-02-12Add a separate pool for small allocations in Vulkan RDPedro J. Estébanez
2022-02-10Merge pull request #57628 from Calinou/shadow-atlas-default-enable-16-bitsRémi Verschelde
2022-02-10Fix typos with codespellRémi Verschelde
2022-02-09Nitpicking, VK_VERSION_* have been deprecated, replaced by VK_API_VERSION_*.Bastiaan Olij
2022-02-04Enable 16-bit shadow atlas by default in the RenderingServer methodsHugo Locurcio
2022-01-29simplify formatting scripts, add a clang-tidy script, and run clang-tidyNathan Franke
2022-01-29[Net] Simplify IP resolution code, fix caching.Fabio Alessandrelli
2022-01-28Merge pull request #57116 from bruvzg/win_net_shareRémi Verschelde
2022-01-26Merge pull request #54574 from Ansraer/glow_mapRémi Verschelde
2022-01-24[Windows] Add support for handling network share paths.bruvzg
2022-01-22Merge pull request #54890 from briansemrau/threadsafe-drawpute-listsRémi Verschelde
2022-01-20add support for glow mapsAnsraer
2022-01-19Revert "Add new scaling modes for splash screen"Rémi Verschelde
2022-01-19Merge pull request #54489 from briansemrau/texture-delete-updateRémi Verschelde
2022-01-18Add new scaling modes for splash screenSamuel Pedrajas
2022-01-18Merge pull request #56761 from Calinou/sdfgi-allow-any-number-of-cascadesRémi Verschelde
2022-01-17Allow using between 1 and 8 cascades for SDFGIHugo Locurcio
2022-01-17Merge pull request #55020 from bruvzg/vlk_device_surface_checkRémi Verschelde
2022-01-17Merge pull request #56012 from bruvzg/wt🤎4Rémi Verschelde