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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2017-09-23
Fixes to rim parameter in shader
Juan Linietsky
2017-09-21
Added proximity and distance fade to SpatialMaterial
Juan Linietsky
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-17
Merge pull request #11252 from marcelofg55/fix_noaudio_crash
Rémi Verschelde
2017-09-17
Fix x11 exported executables not getting the +x flag
Marcelo Fernandez
2017-09-17
Merge pull request #11276 from hpvb/fix-11270
Rémi Verschelde
2017-09-14
Only do 'drive' discovery on X11
Hein-Pieter van Braam
2017-09-14
Renamed function arguments to keep them consistent between declaration and im...
Wilson E. Alvarez
2017-09-13
Fix crash when no audio driver is available
Marcelo Fernandez
2017-09-13
Merge pull request #11160 from marcelofg55/drive_funcs_x11
Rémi Verschelde
2017-09-13
Style: Apply clang-format to @reduz's changes
Rémi Verschelde
2017-09-12
Implemented DirAccess get_drive and get_drive_count for Linux
Marcelo Fernandez
2017-09-12
Fixed issues with surround sound on audio server
Marcelo Fernandez
2017-09-12
Merge pull request #10897 from themindoverall/fix_box_select
Rémi Verschelde
2017-09-12
Many fixes to visual script, changed virtuals override for a proper selector.
Juan Linietsky
2017-09-12
Merge pull request #10908 from hpvb/fix-unused-variables
Rémi Verschelde
2017-09-12
Merge pull request #11026 from hpvb/fix-assign-in-if
Rémi Verschelde
2017-09-12
Merge pull request #11057 from hpvb/fix-various-warnings
Rémi Verschelde
2017-09-12
Merge pull request #11041 from hpvb/fix-clang-format-error
Rémi Verschelde
2017-09-10
DirAccess constructor sets current_dir to an absolute path
supagu
2017-09-08
Fix unused variable warnings
Hein-Pieter van Braam
2017-09-08
Remove assignment and declarations in if statements
Hein-Pieter van Braam
2017-09-08
Fix various assorted warnings
Hein-Pieter van Braam
2017-09-07
Ability to use a sky for reflection together with a background color.
Juan Linietsky
2017-09-07
Fixed orthogonal projection in all effects and post processes
Juan Linietsky
2017-09-08
Fix serveral recent new clang-format errors
Hein-Pieter van Braam
2017-09-07
Several fixes to directional shadows, closes #10926
Juan Linietsky
2017-09-07
Merge pull request #11027 from hpvb/fix-11022
Juan Linietsky
2017-09-06
Force redraw when HDR auto exposure is enable in all frames, fixes #10784
Juan Linietsky
2017-09-06
-Fix folow surface in subsurface scattering, closes #10696
Juan Linietsky
2017-09-07
Fix EOF in wav file importer
Hein-Pieter van Braam
2017-09-06
Fix frame selection in 2D particles, closes #10668
Juan Linietsky
2017-09-06
Further symlink fixes
supagu
2017-09-05
Fix directional vertex shaded light which was using normal instead of light c...
Juan Linietsky
2017-09-05
Added support for for, break and continue. Closes #10560, closes #10661
Juan Linietsky
2017-09-05
Merge pull request #10990 from MednauN/unshaded-fix
Rémi Verschelde
2017-09-05
Fix unshaded materials render
Evgeny Zuev
2017-09-05
Automatically redraw when shaders using TIME are visible, fixes #10554
Juan Linietsky
2017-09-04
Fix opaque pre pass, closes #10472
Juan Linietsky
2017-09-05
Merge pull request #10986 from hpvb/fix-unix-file-open
Rémi Verschelde
2017-09-05
Fix UNIX file open
Hein-Pieter van Braam
2017-09-05
Merge pull request #10973 from hpvb/fix-file-access-unix
Rémi Verschelde
2017-09-05
Merge pull request #10974 from henkz1/gles-10963
Rémi Verschelde
2017-09-04
Merge pull request #10883 from supagu/symlink2
Rémi Verschelde
2017-09-04
Make UNIX file access more correct
Hein-Pieter van Braam
2017-09-04
Don't compare float to int
Henrik Andersson
2017-09-03
Added transmission shader parameter.
Juan Linietsky
2017-09-03
Another take at fixing symlinks
Fabian Mathews
2017-09-02
Fix draw_rect when width or height < 0. Fixes #10849
Chris Serino
2017-09-02
Merge pull request #10858 from letheed/add-shadow_filter-variant
Rémi Verschelde
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