Age | Commit message (Expand) | Author |
2018-11-20 | Remove debug print in RasterizerStorageGLES3 | Rémi Verschelde |
2018-11-19 | Fixed how floats are printed to the GLSL shader, closes #19803 | Juan Linietsky |
2018-11-19 | Don't post process on tiny render targets, fixes #19628 | Juan Linietsky |
2018-11-19 | Fix crash on canvas with BG_MODE_KEEP, closes #19590 | Juan Linietsky |
2018-11-19 | Do not draw particles if they are not processing at all, fixes #19507 | Juan Linietsky |
2018-11-19 | Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281 | Juan Linietsky |
2018-11-18 | Properly reset canvas state after drawing, fixes #18860 | Juan Linietsky |
2018-11-18 | Properly accept wildcard when binding IPv4 socket. | Fabio Alessandrelli |
2018-11-18 | Merge pull request #23742 from JFonS/fix_23698 | Rémi Verschelde |
2018-11-18 | Merge pull request #23793 from Rubonnek/remove-unnecessary-assignments | Rémi Verschelde |
2018-11-17 | Removed unnecessary assignments | Wilson E. Alvarez |
2018-11-17 | Fix distorted sound with PulseAudio and uneven channels | Marcelo Fernandez |
2018-11-16 | Fix shader bug likely introduced recently. | Juan Linietsky |
2018-11-16 | Ensure environment radiance is not used on refprobe interiors, fixes #17868 | Juan Linietsky |
2018-11-16 | Removed unnecesary normal multiplication (only culling was really needed), fi... | Juan Linietsky |
2018-11-16 | Proxies were being mishandled, leading to the now fixed #17651 | Juan Linietsky |
2018-11-16 | Use hint_color when getting shader default params | JFonS |
2018-11-14 | Do not error on empty shader, just treat it as invalid by default. Fixes #15998. | Juan Linietsky |
2018-11-14 | Merge pull request #23248 from dlasalle/fog | Juan Linietsky |
2018-11-14 | Merge pull request #23702 from JFonS/fix_2d_particles_scale | Juan Linietsky |
2018-11-14 | Cleaned up and fixed the base_changed function in rasterizers, also fixes #15617 | Juan Linietsky |
2018-11-13 | Add parameter for fog max depth and use alpha as density. | Dominique LaSalle |
2018-11-13 | Make 2D particles work OOTB (again) | JFonS |
2018-11-12 | Merge pull request #22639 from tagcup/opt | Rémi Verschelde |
2018-11-12 | Merge pull request #23254 from ibrahn/gles2-var-init-cleanup | Rémi Verschelde |
2018-11-10 | Was missing calling _mkid() in shader_gles2.cpp, regarding fix for #12880 | Juan Linietsky |
2018-11-10 | Avoid double underscore from breaking glsl compiler, fixes #12880 | Juan Linietsky |
2018-11-05 | Merge pull request #23502 from Rubonnek/simplified-logic | Rémi Verschelde |
2018-11-04 | Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D | JFonS |
2018-11-04 | Simplified boolean logic in GLES2/3 rasterizers | Wilson E. Alvarez |
2018-11-02 | Cleaning up some uninitialised variables in GLES2 stuff. | Ibrahn Sahir |
2018-11-01 | Merge pull request #23125 from JFonS/fix_texture_get_data | Juan Linietsky |
2018-11-01 | Implement rasterizer texture_get_data on OpenGL ES | JFonS |
2018-10-29 | Merge pull request #23388 from eska014/html5-stubexec | Rémi Verschelde |
2018-10-29 | Merge pull request #23386 from eska014/buffersubdata | Rémi Verschelde |
2018-10-29 | Add proper stubs for OS_JavaScript::execute(), get_process_id(), kill() | Leon Krause |
2018-10-29 | Merge pull request #23279 from marcelofg55/osx_server | Rémi Verschelde |
2018-10-29 | Use BufferSubData instead of MapBufferRange in HTML5 platform | Leon Krause |
2018-10-29 | Server platform works on OS X too | Marcelo Fernandez |
2018-10-28 | Fix GLES2 automatic texture lookup in canvas | Pedro J. Estébanez |
2018-10-25 | Merge pull request #23091 from aaronfranke/mingw-warnings | Rémi Verschelde |
2018-10-25 | GLES2: Fix shadows shader error for SpotLights | Rémi Verschelde |
2018-10-25 | Merge pull request #22779 from Superwaitsum/LimitSettings | Rémi Verschelde |
2018-10-24 | Add some limits on the Editor Settings | Superwaitsum |
2018-10-24 | Merge pull request #23186 from BastiaanOlij/fix_gles2_stereo_sky | Rémi Verschelde |
2018-10-24 | Merge pull request #23175 from marcelofg55/input_buffer_fix | Rémi Verschelde |
2018-10-24 | GLES2: Fix typo in tangent calculation | Rémi Verschelde |
2018-10-22 | Fix gles3 shader to actually multiply specular light by rev_amount for fog ca... | Dominique LaSalle |
2018-10-21 | Fixed stereoscopic (VR) sky in GLES2 | Bastiaan Olij |
2018-10-20 | Fix possible audio input buffer issues | Marcelo Fernandez |