summaryrefslogtreecommitdiff
path: root/drivers
AgeCommit message (Expand)Author
2020-01-19Merge pull request #35310 from akien-mga/gles3-irradiance-small-optimizationRémi Verschelde
2020-01-19Merge pull request #35302 from clayjohn/GLES3-env-mapRémi Verschelde
2020-01-19GLES3: Slight optimization to irradiance computeRémi Verschelde
2020-01-19Merge pull request #35284 from Ovnuniarchos/MidiNoReopenRémi Verschelde
2020-01-18reduce complexity of irradiance map generationclayjohn
2020-01-18Alsa MIDI input thread gets properly reinitialized on open.Ovnuniarchos
2020-01-16Merge pull request #35215 from clayjohn/multimesh-errorRémi Verschelde
2020-01-16Add multimesh format max for proper error checkingclayjohn
2020-01-16Gracefully handle 3D textures in GLES2clayjohn
2020-01-16Disabled array initialization, const array and arr.length in shadersYuri Roubinsky
2020-01-16Merge pull request #35176 from clayjohn/csg-crashRémi Verschelde
2020-01-16Merge pull request #35178 from clayjohn/GLES2-fix-lightmapRémi Verschelde
2020-01-15fix light related crashesclayjohn
2020-01-15Fix array constructor for lightmapsclayjohn
2020-01-15Add background mode keep to GLES2clayjohn
2020-01-13Merge pull request #35064 from clayjohn/rendering_crashesRémi Verschelde
2020-01-12Fix light and multimesh crashesclayjohn
2020-01-12Fix generation of irradiance mapclayjohn
2020-01-08RasterizerCanvas: Use getornull to fetch light occluder polygonRémi Verschelde
2020-01-06Merge pull request #34808 from Calinou/no-color-in-non-ttyRémi Verschelde
2020-01-06Add VisualServer methods to get the video adapter name and vendorHugo Locurcio
2020-01-04Disable colored console output when standard output isn't a TTYHugo Locurcio
2020-01-03Merge pull request #34794 from clayjohn/GLES2-trimesh-crashRémi Verschelde
2020-01-03Fix crash on trimesh_create by making surface->data available in non-tool buildsclayjohn
2020-01-03Merge pull request #34726 from nekomatata/polygon2d-antialiasing-fixRémi Verschelde
2020-01-03Merge pull request #34551 from MadEqua/fix-light-with-skeletonRémi Verschelde
2020-01-01Fix wrong return typeTritium Oxide
2020-01-01GLES3: Fix false positive in ninepatch axis stretch codeRémi Verschelde
2020-01-01Fixed antialiasing option for Polygon2DPouleyKetchoupp
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-30Merge pull request #34647 from madmiraal/pulse-audio-null-pointerRémi Verschelde
2019-12-30Merge pull request #34685 from winston-yallow/fix_omnilight_attenuationRémi Verschelde
2019-12-29Use correct omni light attenuationWinston
2019-12-28Reset GLES3 MultiMesh buffer id when reallocating.Bruno Lourenço
2019-12-28Check for null pointer in PulseAudio server info callback.Marcel Admiraal
2019-12-23Fix canvas GLES3 skeleton transform uniform updating.Bruno Lourenço
2019-12-23Fix 2D lighting when using skeleton.Bruno Lourenço
2019-12-21Merge pull request #34527 from MadEqua/fix-gles3-light-cutoffRémi Verschelde
2019-12-21Fix GLES3 light cutoff.Bruno Lourenço
2019-12-21Fix contact shadow when light is outside of viewport.Bruno Lourenço
2019-12-19Always use 16 bit renderbuffer depth on WebGLclayjohn
2019-12-17Make NetSockets quiter.Fabio Alessandrelli
2019-12-16Merge pull request #34367 from clayjohn/GLES2-shadow_colorRémi Verschelde
2019-12-15fix shadow color in GLES2 by making sRGBclayjohn
2019-12-14Merge pull request #33910 from Faless/net/android_mlockRémi Verschelde
2019-12-14UDP sockets broadcast is now disabled by default.Fabio Alessandrelli
2019-12-14Remove convex_decomp in drivers/SCsubvolzhs
2019-12-13Drop b2d_convexdecomp. no longer necessary.Rémi Verschelde
2019-12-12Merge pull request #34251 from bojidar-bg/32993-lightoccluder-flipRémi Verschelde
2019-12-12Merge pull request #34262 from clayjohn/default_point_sizeRémi Verschelde