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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-11-16
Proxies were being mishandled, leading to the now fixed #17651
Juan Linietsky
2018-11-14
Do not error on empty shader, just treat it as invalid by default. Fixes #15998.
Juan Linietsky
2018-11-14
Merge pull request #23248 from dlasalle/fog
Juan Linietsky
2018-11-14
Merge pull request #23702 from JFonS/fix_2d_particles_scale
Juan Linietsky
2018-11-14
Cleaned up and fixed the base_changed function in rasterizers, also fixes #15617
Juan Linietsky
2018-11-13
Add parameter for fog max depth and use alpha as density.
Dominique LaSalle
2018-11-13
Make 2D particles work OOTB (again)
JFonS
2018-11-12
Merge pull request #22639 from tagcup/opt
Rémi Verschelde
2018-11-12
Merge pull request #23254 from ibrahn/gles2-var-init-cleanup
Rémi Verschelde
2018-11-10
Was missing calling _mkid() in shader_gles2.cpp, regarding fix for #12880
Juan Linietsky
2018-11-10
Avoid double underscore from breaking glsl compiler, fixes #12880
Juan Linietsky
2018-11-05
Merge pull request #23502 from Rubonnek/simplified-logic
Rémi Verschelde
2018-11-04
Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
JFonS
2018-11-04
Simplified boolean logic in GLES2/3 rasterizers
Wilson E. Alvarez
2018-11-02
Cleaning up some uninitialised variables in GLES2 stuff.
Ibrahn Sahir
2018-11-01
Merge pull request #23125 from JFonS/fix_texture_get_data
Juan Linietsky
2018-11-01
Implement rasterizer texture_get_data on OpenGL ES
JFonS
2018-10-29
Merge pull request #23388 from eska014/html5-stubexec
Rémi Verschelde
2018-10-29
Merge pull request #23386 from eska014/buffersubdata
Rémi Verschelde
2018-10-29
Add proper stubs for OS_JavaScript::execute(), get_process_id(), kill()
Leon Krause
2018-10-29
Merge pull request #23279 from marcelofg55/osx_server
Rémi Verschelde
2018-10-29
Use BufferSubData instead of MapBufferRange in HTML5 platform
Leon Krause
2018-10-29
Server platform works on OS X too
Marcelo Fernandez
2018-10-28
Fix GLES2 automatic texture lookup in canvas
Pedro J. Estébanez
2018-10-25
Merge pull request #23091 from aaronfranke/mingw-warnings
Rémi Verschelde
2018-10-25
GLES2: Fix shadows shader error for SpotLights
Rémi Verschelde
2018-10-25
Merge pull request #22779 from Superwaitsum/LimitSettings
Rémi Verschelde
2018-10-24
Add some limits on the Editor Settings
Superwaitsum
2018-10-24
Merge pull request #23186 from BastiaanOlij/fix_gles2_stereo_sky
Rémi Verschelde
2018-10-24
Merge pull request #23175 from marcelofg55/input_buffer_fix
Rémi Verschelde
2018-10-24
GLES2: Fix typo in tangent calculation
Rémi Verschelde
2018-10-22
Fix gles3 shader to actually multiply specular light by rev_amount for fog ca...
Dominique LaSalle
2018-10-21
Fixed stereoscopic (VR) sky in GLES2
Bastiaan Olij
2018-10-20
Fix possible audio input buffer issues
Marcelo Fernandez
2018-10-19
Fix compile warnings for Windows from Linux
Aaron Franke
2018-10-19
Fixing warnings generated by MSVC
Dualtagh Murray
2018-10-16
Merge pull request #22980 from CakHuri/remove-include-dupl
Rémi Verschelde
2018-10-13
Removed duplication of include(s):
M. Huri
2018-10-12
Fixed issues with audio input on some Macs
Marcelo Fernandez
2018-10-11
Merge pull request #22800 from QbieShay/depth_write
Rémi Verschelde
2018-10-11
Avoid some unnecessary calculations in scene.glsl.
Ferenc Arn
2018-10-08
Fixes to CPU particles for performance and avoiding NaNs.
Juan Linietsky
2018-10-07
Baker fixes
Juan Linietsky
2018-10-07
Safer getcwd in DirAccess
Fabio Alessandrelli
2018-10-07
Avoid possible overflow in OS_Unix readlink
Fabio Alessandrelli
2018-10-07
Merge pull request #22722 from akien-mga/fix-warnings
Rémi Verschelde
2018-10-07
Merge pull request #22752 from aaronfranke/equals-redundant
Rémi Verschelde
2018-10-07
Merge pull request #22782 from eska014/gles2-uniform-precision
Rémi Verschelde
2018-10-06
Remove redundant "== false" code
Aaron Franke
2018-10-06
Remove redundant "== true" code
Aaron Franke
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