Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-11-29 | Fixed leak when saving PNG-s | koalefant | |
2015-11-27 | Remove redundant Opus directive definition | George Marques | |
Clean up the build command line another extra bit. | |||
2015-11-27 | Remove Opus extra includes | George Marques | |
Remove the extra directories to include that were needed by the Opus library. Now the lib includes more specific paths to avoid those. | |||
2015-11-25 | 0theora compilation fixes | Juan Linietsky | |
2015-11-24 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
Conflicts: main/main.cpp | |||
2015-11-24 | -work in progress resourceparser and .tscn parser. Still non-functional | Juan Linietsky | |
-fixed theora so it can compile theoralib but not theora -fixed generation of windows icon in .rc, which didn't previously work in 32 bits | |||
2015-11-23 | Merge pull request #2752 from SaracenOne/shadow_color | Rémi Verschelde | |
New shader feature: change the colour of shadows on a per-material basis | |||
2015-11-19 | Revert "libao audio driver" | Juan Linietsky | |
2015-11-19 | Merge pull request #2756 from trond/bugfix_udp | Juan Linietsky | |
UDP fixes | |||
2015-11-19 | Merge pull request #903 from a12n/libao | Juan Linietsky | |
libao audio driver | |||
2015-11-19 | Fixed mistake where available buffer size would not be updated for each ↵ | Trond Abusdal | |
recvfrom-call in PacketPeerUDPWinsockPposix. | |||
2015-11-19 | Merge pull request #2518 from masoudbh3/godot-icons | Juan Linietsky | |
Add icon to exe file in windows export | |||
2015-11-18 | Merge pull request #2699 from ZuBsPaCe/visual-studio-2015-compilation | Juan Linietsky | |
Visual studio 2015 compilation | |||
2015-11-18 | Merge branch 'master' of https://github.com/okamstudio/godot into shadow_color | Saracen | |
Conflicts: drivers/gles2/shader_compiler_gles2.cpp | |||
2015-11-18 | Merge pull request #2707 from akien-mga/master | Juan Linietsky | |
Cosmetic fixes to SCons buildsystem | |||
2015-11-18 | Merge pull request #2715 from SaracenOne/shader_fix_and_enhancement | Juan Linietsky | |
Write to 4-dimensional position access and shader graph code generation fix. | |||
2015-11-18 | Merge pull request #2724 from ↵ | Juan Linietsky | |
SaracenOne/disable_baked_light_sampling_on_shadeless Disable baked lighting sampling on shadeless materials. | |||
2015-11-18 | Merge pull request #2642 from leezh/nrex-update | Juan Linietsky | |
Updated nrex with new features | |||
2015-11-18 | Merge pull request #2661 from romulox-x/lowMem2D | Juan Linietsky | |
Added low_memory_2d_mode | |||
2015-11-18 | Merge pull request #2726 from SaracenOne/set_loop_restart_time_fix | Juan Linietsky | |
Fixed broken set_loop_restart_time method in AudioStreamPlaybackOGGVorbis | |||
2015-11-18 | Merge pull request #2737 from akien-mga/type-specific-error-output | Juan Linietsky | |
Display error type (error, warning, script error) in OS::print_error + cleanup error ANSI coloring | |||
2015-11-18 | Merge pull request #2748 from vnen/fix-2744 | Juan Linietsky | |
Fix Opus driver build for VS2010 and VS2012 | |||
2015-11-18 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
Conflicts: drivers/theora/video_stream_theora.cpp | |||
2015-11-17 | -Merged Script and Help tabs | Juan Linietsky | |
-Help tabs can be opened many at the same time -Color temperatures for opened scripts -Dominant script opening when switching scene tab | |||
2015-11-16 | tabs | Ariel Manzur | |
2015-11-16 | drivers and theora | Ariel Manzur | |
2015-11-16 | Changed drviers/SCsub spaces to tabs. | Aren Villanueva | |
2015-11-16 | Properly fixes compilation in an msys environment. | Aren Villanueva | |
2015-11-16 | iOS compile fixes. | Aren Villanueva | |
2015-11-16 | Optimised the oc_filter_hedge and oc_filter_vedge routines in theora a little. | Aren Villanueva | |
2015-11-16 | Compile fixes for mingw msys2. | Aren Villanueva | |
The drivers directory has way too many source files being compiled for a single library file. The command line length limit was getting hit. | |||
2015-11-10 | Fix error messages forcing a white font for subsequent messages | Rémi Verschelde | |
This is achieved using the "no specific formatting" \E[0m tag. Fixes #2566. Also remove the hardcoded black background colour and use default bolded terminal font for error message. Error logs should now look good both on terminals with a dark and light background colour. | |||
2015-11-10 | Display error type (error, warning, script error) in OS::print_error | Rémi Verschelde | |
Previously all types of errors would be shown as ERROR, thus making for example warnings (WARN_PRINT) somewhat aggressive. ERROR is displayed in red, WARNING in yellow and SCRIPT ERROR in magenta (though the latter does not seem used so far). Fixes #1127. | |||
2015-11-09 | * Winsock UDP messages sent to an unavailable target causing WSAECONNRESET ↵ | Trond Abusdal | |
will no longer close the socket. * Ensured that unsigned<->signed conversion would not cause wrong buffer size values sent to recvfrom. | |||
2015-11-09 | Fixed PacketPeerUDP getting wrongly closed due to recvfrom using ↵ | Trond Abusdal | |
rb.data_left instead of rb.space_left. | |||
2015-11-09 | change pe_bliss parent directory from /drivers to /tools | masoud bh | |
2015-11-09 | Add icon to exe file in windows export | masoud bh | |
add version_info and icon sections in "export to windows platform". add version_info and icon to godot exe file (editor & template exe). fix an problem in image class. change all default icons to android export icon (a little more rounded). create an python script for convert file to cpp byte array for use in 'splash.h'. | |||
2015-11-08 | New shader feature: change the colour of shadows on a per-material basis. | Saracen | |
Conflicts: drivers/gles2/shader_compiler_gles2.cpp | |||
2015-11-07 | Exposed RegEx expanded option to scripts | Zher Huei Lee | |
2015-11-07 | Fixed segfault in RegEx.get_capture() | Zher Huei Lee | |
2015-11-07 | Updated nrex to latest version | Zher Huei Lee | |
2015-11-07 | Updated nrex for LookAhead support | Zher Huei Lee | |
2015-11-06 | Fix Opus driver build for VS2010 and VS2012 | George Marques | |
Fix #2744 | |||
2015-11-04 | maybe fix stop issue in theora | Juan Linietsky | |
2015-11-03 | fix video/audio synchronization code in theora | Juan Linietsky | |
2015-11-02 | Fixed broken set_loop_restart_time method in AudioStreamPlaybackOGGVorbis class. | Saracen | |
2015-11-02 | Disable baked lighting sampling on shadeless materials. | Saracen | |
2015-11-02 | Merge branch 'master' of github.com:okamstudio/godot | Anton Yabchinskiy | |
2015-11-02 | Added ability to write directly to 4-dimensional position vector from within ↵ | Saracen | |
custom vertex shader code. Bugfixes to shader graph code generation concerning xforms. | |||
2015-11-01 | Cosmetic fixes to SCons buildsystem | Rémi Verschelde | |
- Removed trailing spaces - Made sure all indentation is done using tabs (fixes #39) - Potentially fixed an identation issue for openssl check |