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AgeCommit message (Expand)Author
2020-05-14Port member initialization from constructor to declaration (C++11)Rémi Verschelde
2020-05-11Fix DummyRenderer after new lightmapper merge.Fabio Alessandrelli
2020-05-11Merge pull request #38386 from reduz/new-lightmapperRémi Verschelde
2020-05-10New lightmapperJuan Linietsky
2020-05-10Restore RasterizerDummy.Fabio Alessandrelli
2020-05-10Style: clang-format: Disable AllowShortCaseLabelsOnASingleLineRémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde
2020-04-30Improve shader time roll overPedro J. Estébanez
2020-04-29Merge pull request #37795 from Chaosus/shader_fix_const_order2Rémi Verschelde
2020-04-26[Vulkan] Use `VK_LAYER_KHRONOS_validation` instead of deprecated `VK_LAYER_LU...bruvzg
2020-04-23Merge pull request #36083 from Calinou/dummy-loader-add-extensionsRémi Verschelde
2020-04-21Add proper type to most public API uses of ArrayJuan Linietsky
2020-04-20Exposed RenderingDevice to script APIJuan Linietsky
2020-04-20Merge pull request #38056 from clayjohn/GLES2-depth-bufferRémi Verschelde
2020-04-20Use proper depth buffer format for rgba shadowsclayjohn
2020-04-18Ability to create local RenderingDevice instances.Juan Linietsky
2020-04-15Fixes leaks in ResourceCache, Vulkan and X11qarmin
2020-04-14Merge pull request #37881 from qarmin/leak_vulkanRémi Verschelde
2020-04-14Fixes leaks with Vulkan device and instanceqarmin
2020-04-14Implement decalsJuan Linietsky
2020-04-12Implement MSAAJuan Linietsky
2020-04-11Merge pull request #37808 from reduz/port-effects-to-computeJuan Linietsky
2020-04-11Moved most of the effect code to compute.Juan Linietsky
2020-04-11Fix shader constant sortingYuri Roubinsky
2020-04-10Shows proper scene render time in editor infoJuan Linietsky
2020-04-10Fix extra warnings in Android buildPouleyKetchoupp
2020-04-09Merge pull request #36919 from nekomatata/android-vulkan-renderingRémi Verschelde
2020-04-08Add more extensions to the dummy texture loaderHugo Locurcio
2020-04-08Display Server supportPouleyKetchoupp
2020-04-07Avoid material rebinds when using skeletonsclayjohn
2020-04-07Merge pull request #37586 from qarmin/vulkan_allocator_leakRémi Verschelde
2020-04-06Merge pull request #37635 from qarmin/leak_vertexRémi Verschelde
2020-04-06Fixed leak with vertex_formatsqarmin
2020-04-06Vulkan: Use VK_NULL_HANDLE for handles, fixes 32-bit buildsRémi Verschelde
2020-04-04Fix leak with Vulkan allocatorqarmin
2020-04-03Vulkan rendering for AndroidPouleyKetchoupp
2020-04-02Replace NULL with nullptrlupoDharkael
2020-04-01Fix res:// trimmed to s:// on WindowsPedro J. Estébanez
2020-03-31doc: Sync classref with DisplayServer/Window changesRémi Verschelde
2020-03-30SCons: Format buildsystem files with psf/blackRémi Verschelde
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-03-26Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky
2020-03-23Merge pull request #37219 from RajatGoswami/missing-include-guardsRémi Verschelde
2020-03-23Adding missing include guards to header files identified by LGTM.Rajat Goswami
2020-03-22Merge pull request #37179 from clayjohn/VULKAN-sky-shaderRémi Verschelde
2020-03-21Working sky shader implementationclayjohn
2020-03-21Make file formatting comply with POSIX and Unix standardsAaron Franke
2020-03-19Add shader based background modeBastiaan Olij
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde