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Godot with FMOD integration
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Author
2021-01-08
spirv-reflect: Update to upstream commit c0ce03a (Jan 6, 2021)
Rémi Verschelde
2021-01-05
Threaded optimizations to cull and render
reduz
2021-01-04
Merge pull request #44842 from clayjohn/VULKAN-SSAO-2
Rémi Verschelde
2021-01-03
SSAO cleanup and fixes
clayjohn
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-21
Port ASSAO to Godot to replace SAO
clayjohn
2020-12-19
Merge pull request #44521 from madmiraal/rename-rect2-clip
Rémi Verschelde
2020-12-19
Fix error spam on wrong attachment
reduz
2020-12-19
Rename Rect2 and Rect2i clip() to intersection()
Marcel Admiraal
2020-12-18
Turn off robust buffer access by default.
reduz
2020-12-18
SCons: Add explicit dependencies on thirdparty code in cloned env
Rémi Verschelde
2020-12-17
Add override keywords to core/os.h derived classes.
Marcel Admiraal
2020-12-16
Reimplement skeletons and blend shapes
reduz
2020-12-09
Sync RasterizerDummy changes.
Fabio Alessandrelli
2020-12-09
Merge pull request #44199 from bruvzg/pvs_fixes_1
Rémi Verschelde
2020-12-09
Static analyzer fixes:
bruvzg
2020-12-09
Merge pull request #44161 from Faless/fix/fa_buffered_remove
Rémi Verschelde
2020-12-06
Fix dummy rasterizer so that javascript can build again
David Snopek
2020-12-06
Remove now unused FileAccessBuffered.
Fabio Alessandrelli
2020-12-04
Rename RD texture "type" to "texture_type"
Aaron Franke
2020-12-04
Rename RD uniform "type" to "uniform_type"
Aaron Franke
2020-12-04
RenderingServer reorganization
reduz
2020-12-02
Refactored Mesh internals and formats.
reduz
2020-11-30
Sync RasterizerDummy changes.
Fabio Alessandrelli
2020-11-29
Merge pull request #38939 from hbina/vk_error_handling
Rémi Verschelde
2020-11-28
Merge pull request #42761 from fire/color-grading-3d
Rémi Verschelde
2020-11-28
Environment brightness, contrast, saturation restore with color correction.
clayjohn
2020-11-28
Better error handling of vkEnumerateInstanceExtensionProperties
Hanif Bin Ariffin
2020-11-28
Merge pull request #42987 from clayjohn/VULKAN-sky-only
Rémi Verschelde
2020-11-27
Prevent ALSA audio corruption
Cooper Harasyn
2020-11-23
Initialize class/struct variables with default values in core/ and drivers/
Rafał Mikrut
2020-11-20
doc: Warn about using Node internal processing
Rémi Verschelde
2020-11-18
allow vulkan validation layers in release builds if explicity asked for
Jordan Schidlowsky
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-14
Fixes crash if Vulkan presentation surface is not available.
bruvzg
2020-11-10
RasterizerDummy fixes.
Fabio Alessandrelli
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-10-29
Synchronization - Clean subpass dependency init
John Zulauf
2020-10-29
vulkan: Backport build fix for MinGW-w64 8.0.0
Rémi Verschelde
2020-10-28
Implement CanvasGroup and CanvasItem clipping
reduz
2020-10-27
Vulkan: Make validation layers optional
Rémi Verschelde
2020-10-26
Changes for 43094 mingw llvm build error.
K. S. Ernest (iFire) Lee
2020-10-26
Merge pull request #42817 from akien-mga/vulkan-sdk-1.2.154.0
Rémi Verschelde
2020-10-26
Merge pull request #43056 from Ev1lbl0w/bugfix-wrong-exitcode
Rémi Verschelde
2020-10-25
Fix crash in RenderingDeviceVulkan::shader_create
rsjtdrjgfuzkfg
2020-10-24
Refactored 2D shader and lighting system
reduz
2020-10-24
Fix wrong exit code being returned
Ev1lbl0w
2020-10-21
Add sky_only setting to DirectionalLight3Ds
clayjohn
2020-10-19
Fix invalid buffer updates in SDFGI
reduz
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