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2016-01-19Merge pull request #2180 from sketchyfun/SketchyFunRémi Verschelde
Billboards were displayed upside down when drawn to a render texture
2016-01-13Allows vec4 shader uniforms to be set by quaternion variant type.Saracen
2016-01-13improve reporting of error in wrong inheritance for autoload scriptJuan Linietsky
2016-01-12loading unaligned pbmAriel Manzur
2016-01-11Update bitmap_loader_pnm.cpppunto-
2016-01-11fix issue loading binary pbmJuan Linietsky
2016-01-11Merge pull request #3230 from touilleMan/issue-55Rémi Verschelde
Remove unnecessary null pointer checks
2016-01-10-Make a rare corner case where disabling/reenabling mipmaps causes invalid ↵Juan Linietsky
texture state. Fixes #3102
2016-01-10-Removed OS.get_system_time_msec(), this is undoable on Windows and also ↵Juan Linietsky
unusable from GDscript due to precision. -Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143
2016-01-10-Made tile parameter work, fixes #3167Juan Linietsky
2016-01-10-Added a new mode, WRITE_READ to File, to recover compatibility with old ↵Juan Linietsky
projects but also achieve desired functionality. Closes #3272
2016-01-09Fix pthread renaming in Open/FreeBSDeska
2016-01-05Fix uint compile errormrezai
2016-01-04Remove unnecessary null pointer checksEmmanuel Leblond
2016-01-03having active items is pointless in input mapJuan Linietsky
2016-01-03-Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs ↵Juan Linietsky
and speeds up. Closes #2040 -Removed support of loading BitMap as image, now it must be load as a pnm, also closes #2040
2016-01-02make it impossible to shrink framebuffer < 0, fixes #2066Juan Linietsky
2016-01-02Ability to use opacity on distance field textures, fixes #2148Juan Linietsky
2016-01-02Change rb+ to wb+ on file access READ_WRITE to allow more use cases, closes ↵Juan Linietsky
#2278
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-12-29-fix loading of samples in mod, s3m and xm. Fixes #2553reduz
2015-12-29removed some printsreduz
2015-12-23redundant TAB removedmrezai
2015-12-23Fix ios libpng link errormrezai
2015-12-22threadsAriel Manzur
2015-12-22testing patch for aligned reads by webp in javascriptAriel Manzur
2015-12-21Fix libpng link errors on androidmrezai
2015-12-19Update to libpng 1.5.26Rémi Verschelde
Includes numerous security fixes compared to the previous version which was around 1.5.7 or so. Fixes #2787
2015-12-18thread rename for ios and osx (if called from the thread to be renamed)Ariel Manzur
2015-12-17thread set nameAriel Manzur
2015-12-16compile thingAriel Manzur
2015-12-15-split view of property editor and editor settingsJuan Linietsky
2015-12-15-fixes to theora video ending sooner than expected, fixes #3066Juan Linietsky
2015-12-13added binary API to StreamPeer, fixes #2863Juan Linietsky
2015-12-11remove editor driver splitJuan Linietsky
fixes #3001
2015-12-09Fix windows buildest31
2015-12-08-New mask mode for lights, makes using masks MUCH easier.Juan Linietsky
2015-12-08Merge pull request #2719 from SaracenOne/clipping_fixJuan Linietsky
Canvas Clipping fix
2015-12-08Merge pull request #2956 from est31/add_system_wide_export_pathJuan Linietsky
Add way to look for templates at system wide level too
2015-12-08Merge pull request #2993 from leezh/nrex-v0.1Juan Linietsky
updated the RegEx library nrex to v0.1
2015-12-07Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-07-Webp include paths are broken, hacked them to work, fixes #2995Juan Linietsky
2015-12-07Extended clipping fix to missing clipping-related features.Saracen
2015-12-06some fixesJuan Linietsky
-fix compilation on tres/tscn on MSVC -fixed theora playback performance, closes #3004
2015-12-05optional streaming from thread for TheoraJuan Linietsky
2015-12-04updated the RegEx library nrex to v0.1Zher Huei Lee
After implementing unit testing to nrex I caught and fixed some errors so it should behave more like Python's RegEx In addition, I've added version numbering so it should be able to tell if the library needs updating. Here are a list of changes: - Fixed zero count quantifiers failing. - Fixed infinite recursion if quantifying zero length token. - Fixed `$` (as a string pattern on its own) not matching. - Fixed look behind rewinding beyond the start of the string. - Added support for alternative back reference format `\g{1}` similar to Python. This allows digits to be used immediately after back references. - Number of capture groups are still limited to 9 by default but can now be manually set, with option for no limit at all. (Python has no limit) - Curly bracket quantifiers `{0}` no longer interpreted as a literal string if previous token is not quantifiable. (Python behaviour)
2015-12-04-Missing files in new webp versionJuan Linietsky
2015-12-04-Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the ↵Juan Linietsky
process. Keeping old version just in case for now. -Added ability to convert xml and tscn scenes to binary on export, makes loading of larger scenes faster
2015-12-02-several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits ↵Juan Linietsky
FBOs so all 2D shader effects should now work in every single Android device.
2015-11-30Make the setting unix-only.est31
For this, put the detection into the OS class and its subclass.