index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
drivers
Age
Commit message (
Expand
)
Author
2019-10-02
Fix reflection probe crash in GLES2 with post-processing
clayjohn
2019-10-02
Merge pull request #32492 from akien-mga/fix-ip-uwp
Rémi Verschelde
2019-10-02
IP: Fix build error on UWP
Rémi Verschelde
2019-10-02
Removed unnecessary shader error log messages
Yuri Roubinsky
2019-10-01
updated defaults and documentation for GLES2 glow
clayjohn
2019-10-01
Fix casting to uint64_t when returning unix system time
Kanabenki
2019-09-30
Optional Unix Socket disable for devices that do not support it
Jairo
2019-09-30
Implement DOF blur, Glow, and BCS in GLES2
clayjohn
2019-09-26
Added an exit code to the blocking mode of OS::execute
Ruslan Mullayanov
2019-09-25
Merge pull request #32051 from qarmin/some_error_explanation
Rémi Verschelde
2019-09-25
Added some obvious errors explanations
qarmin
2019-09-24
Fix copyright headers and style issues
Rémi Verschelde
2019-09-23
Merge pull request #31751 from clayjohn/GLES3-Viewport-crash-canvas
Rémi Verschelde
2019-09-23
Merge pull request #32275 from godotengine/skin_support
Rémi Verschelde
2019-09-23
Merge pull request #32055 from qarmin/some_code_fixes
Rémi Verschelde
2019-09-22
Merge pull request #32259 from NeoSpark314/fix_stereo_cubemap_gles2
Rémi Verschelde
2019-09-22
fix gles2 broken panorama sky on oculus quest
Holger Dammertz
2019-09-22
Changed some code found by Clang Tidy and Coverity
qarmin
2019-09-22
Fix GLES2 skinning where VERTEX_TEXTURE not supported
lawnjelly
2019-09-19
Merge pull request #32004 from raphael10241024/fix_shader_uniform
Rémi Verschelde
2019-09-19
Merge pull request #31202 from azagaya/light-data
Rémi Verschelde
2019-09-18
Added skin support and simplified APIs to override bone position.
Juan Linietsky
2019-09-17
GLES2 Fixes for ninepatch margins when patch size is smaller than the patch t...
Valentin Zagura
2019-09-15
throw error when user tries to use Canvas background without sample buffer
clayjohn
2019-09-14
Implement shader array support for varyings
Chaosus
2019-09-06
Create shadow_vec for altering shadow computation
azagaya
2019-09-06
fix gles3 shader uniform vec3 error, close #30930
RaphaelHunter
2019-09-02
Merge pull request #31571 from NeoSpark314/tonemapping_none_option
Rémi Verschelde
2019-09-01
Provide error messages when PNG save fails
Andrii Doroshenko (Xrayez)
2019-08-29
Removed clamping of the Linear tonemapping when KEEP_3D_LINEAR
Holger Dammertz
2019-08-29
Merge pull request #31746 from clayjohn/skip-vertex-transform-gles2
Rémi Verschelde
2019-08-28
Fix skip_vertex_transform bug in GLES2 CPUParticles
clayjohn
2019-08-26
Merge pull request #31556 from Chaosus/gles2_inverse
Rémi Verschelde
2019-08-25
Fix hint range step for integer in shaders
Yuri Roubinski
2019-08-23
Implements switch to shaders
Yuri Roubinski
2019-08-22
Implemented inverse shader function to GLES2
Yuri Roubinski
2019-08-21
FileAccessWindows: Add errno include for MinGW
Rémi Verschelde
2019-08-21
Merge pull request #31499 from nekomatata/fix-new-project-metadata
Rémi Verschelde
2019-08-21
Support for file not found in ConfigFile::Load and handle a few specific cases
PouleyKetchoupp
2019-08-20
Merge pull request #31419 from NeoSpark314/fix_oculusquest_panorama
Rémi Verschelde
2019-08-19
Merge pull request #31473 from Chaosus/shader_bug
Rémi Verschelde
2019-08-19
Fix ternary operator shader compiler expression
Yuri Roubinski
2019-08-18
check if skeleton texture is already allocated before reallocating
clayjohn
2019-08-17
changed the constant scale of cube_normal to -1.0 instead of -1000000.0; this...
Holger Dammertz
2019-08-17
Replace last occurrences of 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG'
Rémi Verschelde
2019-08-17
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Braden Bodily
2019-08-16
Merge pull request #31309 from raphael10241024/fix_dof
Rémi Verschelde
2019-08-14
Merge pull request #31266 from IAmActuallyCthulhu/pr/remove-redundant-author-...
Rémi Verschelde
2019-08-13
Implemented do/while loops for shaders
Yuri Roubinski
2019-08-12
Remove redundant author doc comments
IAmActuallyCthulhu
[prev]
[next]