Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-01-15 | Oops! Audio engine has vanished :D | Juan Linietsky | |
2017-01-01 | Welcome in 2017, dear changelog reader! | RĂ©mi Verschelde | |
That year should bring the long-awaited OpenGL ES 3.0 compatible renderer with state-of-the-art rendering techniques tuned to work as low as middle end handheld devices - without compromising with the possibilities given for higher end desktop games of course. Great times ahead for the Godot community and the gamers that will play our games! | |||
2016-10-17 | Fix memory management of XAudio2 driver | George Marques | |
2016-10-17 | Isolate XAudio2 driver | George Marques | |
Now it's possible to compile for Windows platform if wanted. It's supported only for Windows 8 or later, so it's not enabled by default. |