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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
/
drivers
/
windows
/
file_access_windows.cpp
Age
Commit message (
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Author
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-16
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-08
Windows: Define _WIN32_WINRT to 0x0600 (Vista)
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-11-03
Rename remaining WinRT references to UWP
George Marques
2016-11-03
Rename WINRT_ENABLED to UWP_ENABLED
George Marques
2016-09-03
Fix drivers coding for WinRT
George Marques
2016-06-13
-Add visible IO errors when closing a file fails due to it being locked (most...
Juan Linietsky
2016-01-10
-Added a new mode, WRITE_READ to File, to recover compatibility with old proj...
Juan Linietsky
2016-01-02
Change rb+ to wb+ on file access READ_WRITE to allow more use cases, closes #...
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-03-22
Merge pull request #1438 from Spooner/fix_isometric_demo
Juan Linietsky
2015-03-15
Update file_access_windows.cpp for mingw cross-compile
Matthew Hughes
2015-03-02
support for 2D shadow casters
Juan Linietsky
2015-02-16
Corrected behaviour of File.READ_WRITE mode (fixes #378)
Bil Bas (Spooner)
2014-12-15
Small batch of fixes
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky