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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
/
drivers
/
windows
/
dir_access_windows.h
Age
Commit message (
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Author
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-03-03
Improve UX of drive letters
Pedro J. Estébanez
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-01-26
Fix code style issues
Rémi Verschelde
2019-01-21
Add function to obtain filesystem type from DirAccess.
Juan Linietsky
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-16
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-14
DirAccessWindows: Fix list_dir_begin return type
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-12-22
Fix issue #7331
REBELLIOUSX\Rebel_X
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-04-18
-fix local and global usage for DirAccess, fixes #791
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-03-22
fixes to new window management API
Juan Linietsky
2015-03-21
New option to show/hide hidden files
rollenrolm
2014-05-25
Add DirAccess:dir_exist api
marynate
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky