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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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drivers
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windows
/
dir_access_windows.cpp
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Commit message (
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Author
2016-03-01
Added relative paths for DirAccess::remove()
Zher Huei Lee
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-05-09
-Corrected DirAccessWindows functions, fixes #1872, properly fixes #791.
Juan Linietsky
2015-05-04
Merge remote-tracking branch 'origin/master'
Juan Linietsky
2015-05-04
small unicode fixes
Juan Linietsky
2015-04-18
-fix local and global usage for DirAccess, fixes #791
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-03-22
Merge pull request #1512 from the-mech/master
Juan Linietsky
2015-03-21
New option to show/hide hidden files
rollenrolm
2015-03-14
[Fix] make_dir_recursive on Windows
Roman Nekrassow
2014-12-15
Small batch of fixes
Juan Linietsky
2014-10-14
Fixes
Juan Linietsky
2014-09-19
Fix file_exists
sanikoyes
2014-09-17
Merge pull request #574 from marynate/PR-fix-change-dir
Juan Linietsky
2014-09-15
3D Physics Rework, Other Stuff
Juan Linietsky
2014-07-06
Fixed DirAccessWindows::change_dir not working properly; Minor code formating...
marynate
2014-05-25
Add DirAccess:dir_exist api
marynate
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky