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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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drivers
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wasapi
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audio_driver_wasapi.h
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Commit message (
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Author
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-02-26
Reimplement Mutex with C++'s <mutex>
Pedro J. Estébanez
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-11
Moved member variables to initializer list
Wilson E. Alvarez
2018-07-27
Implemented capture device selection for CoreAudio
Marcelo Fernandez
2018-07-27
Modified Microphone implementation to handle only one device at a time (WIP)
Marcelo Fernandez
2018-07-27
Fixes for microphone clipping and latency (marcelofg55)
Saracen
2018-07-27
Experimental microphone support.
Saracen
2018-07-17
Add Audio Server profiling time to the profiler
Marcelo Fernandez
2018-03-26
Added new audio device functions to set/get the audio device
Marcelo Fernandez
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-30
Fix wasapi going silent when number of channels are not supported
Marcelo Fernandez
2017-10-31
Improved WASAPI driver logic when devices are connected or disconnected
Marcelo Fernandez
2017-09-01
Merge pull request #10775 from marcelofg55/buffersize_fixes
Rémi Verschelde
2017-09-01
Corrections to audio buffer size calculations
Marcelo Fernandez
2017-09-01
Fix files header
Poommetee Ketson
2017-08-27
Added new WASAPI driver for Windows
Marcelo Fernandez