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Godot with FMOD integration
RayHammer
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vulkan
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Commit message (
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Author
2022-06-28
Avoid manual memory management of certain arrays in Vulkan RD
Pedro J. Estébanez
2022-06-28
Fix confusion between Vulkan and RD storage buffer usage values
Pedro J. Estébanez
2022-06-28
Stop debug time full barriers preventing layout transitions in Vulkan RD
Pedro J. Estébanez
2022-06-28
Optimize texture update in Vulkan RD
Pedro J. Estébanez
2022-06-28
Apply some small fixes/enhancements to the Vulkan RD
Pedro J. Estébanez
2022-06-27
Consider uniform writability part of the interface of the set
Pedro J. Estébanez
2022-06-22
Split GI effects and fix stereoscopic rendering of GI effects
Bastiaan Olij
2022-06-20
Clean up Hash Functions
reduz
2022-05-20
Add a new HashSet template
reduz
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-03
Add `get_video_adapter_api_version()` to RenderingServer
Hugo Locurcio
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-04-20
Fix more issues found by cppcheck.
bruvzg
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-06
Fix some issues found by cppcheck.
bruvzg
2022-04-01
Add color pass flags to Forward Clustered renderer
jfons
2022-03-31
Fix typos with codespell
Rémi Verschelde
2022-03-29
vk_mem_alloc: Update to upstream + Replace use of deprecated items
Pedro J. Estébanez
2022-03-17
Merge pull request #58993 from notSanil/device-limit-exceeded-fix
Rémi Verschelde
2022-03-16
Fix device limit exceeding for uniform buffer
notSanil
2022-03-09
Change some math macros to constexpr
kobewi
2022-03-06
Add a UniformSet cache
reduz
2022-03-01
Fixing retrospective code for specialisation constants
Bastiaan Olij
2022-02-25
Fix build for macOS / iOS with the statically linked MoltenVK after VMA update.
bruvzg
2022-02-24
vk_mem_alloc: Update to upstream + Adapt approach to small objects pooling
Pedro J. Estébanez
2022-02-23
Implementing OpenXR driver
Bastiaan Olij
2022-02-19
vkQueueSubmit needs pWaitDstStageMask sized to waitSemaphoreCount
Bastiaan Olij
2022-02-18
Merge pull request #58236 from bruvzg/win_min_fix
Rémi Verschelde
2022-02-18
Merge pull request #58186 from BastiaanOlij/fix_shader_features_init
Rémi Verschelde
2022-02-17
[Windows] Fix Vulkan driver crash on sub-window minimization.
bruvzg
2022-02-17
We were only getting our available shader features, now we also enabling them
Bastiaan Olij
2022-02-16
Style: Cleanup single-line blocks, semicolons, dead code
Rémi Verschelde
2022-02-12
Add a separate pool for small allocations in Vulkan RD
Pedro J. Estébanez
2022-02-10
Fix typos with codespell
Rémi Verschelde
2022-02-09
Nitpicking, VK_VERSION_* have been deprecated, replaced by VK_API_VERSION_*.
Bastiaan Olij
2022-01-29
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
Nathan Franke
2022-01-22
Merge pull request #54890 from briansemrau/threadsafe-drawpute-lists
Rémi Verschelde
2022-01-19
Merge pull request #54489 from briansemrau/texture-delete-update
Rémi Verschelde
2022-01-17
Merge pull request #55020 from bruvzg/vlk_device_surface_check
Rémi Verschelde
2022-01-14
Remove support for PVRTC texture encoding and decoding
Hugo Locurcio
2022-01-13
Fix various typos
luz paz
2022-01-05
Add list initialization support for Vector & LocalVector
Haoyu Qiu
2022-01-04
Merge pull request #55790 from Calinou/renderingserver-add-device-type-getter
Rémi Verschelde
2022-01-04
Merge pull request #51206 from clayjohn/Vulkan-ASSGI
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-24
drivers/vulkan: limit pEngineName to only the engine name, without its version
Eric Engestrom
2021-12-23
drivers/vulkan: set the engineVersion to Godot's version
Eric Engestrom
2021-12-10
Add `RenderingServer.get_video_adapter_type()` method
Hugo Locurcio
2021-12-10
Merge pull request #55704 from RandomShaper/fix_little_vk_mistake
Rémi Verschelde
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