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godot-fmod
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Godot with FMOD integration
RayHammer
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Author
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-04-26
[Vulkan] Use `VK_LAYER_KHRONOS_validation` instead of deprecated `VK_LAYER_LU...
bruvzg
2020-04-21
Add proper type to most public API uses of Array
Juan Linietsky
2020-04-20
Exposed RenderingDevice to script API
Juan Linietsky
2020-04-18
Ability to create local RenderingDevice instances.
Juan Linietsky
2020-04-15
Fixes leaks in ResourceCache, Vulkan and X11
qarmin
2020-04-14
Merge pull request #37881 from qarmin/leak_vulkan
Rémi Verschelde
2020-04-14
Fixes leaks with Vulkan device and instance
qarmin
2020-04-14
Implement decals
Juan Linietsky
2020-04-12
Implement MSAA
Juan Linietsky
2020-04-11
Merge pull request #37808 from reduz/port-effects-to-compute
Juan Linietsky
2020-04-11
Moved most of the effect code to compute.
Juan Linietsky
2020-04-10
Shows proper scene render time in editor info
Juan Linietsky
2020-04-10
Fix extra warnings in Android build
PouleyKetchoupp
2020-04-09
Merge pull request #36919 from nekomatata/android-vulkan-rendering
Rémi Verschelde
2020-04-08
Display Server support
PouleyKetchoupp
2020-04-07
Merge pull request #37586 from qarmin/vulkan_allocator_leak
Rémi Verschelde
2020-04-06
Merge pull request #37635 from qarmin/leak_vertex
Rémi Verschelde
2020-04-06
Fixed leak with vertex_formats
qarmin
2020-04-06
Vulkan: Use VK_NULL_HANDLE for handles, fixes 32-bit builds
Rémi Verschelde
2020-04-04
Fix leak with Vulkan allocator
qarmin
2020-04-03
Vulkan rendering for Android
PouleyKetchoupp
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-26
Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-03-10
Revert "Enhanced physical device selection to use device type and available m...
Rémi Verschelde
2020-03-10
Initializes VulkanContext::queue_props to NULL
Haoyu Qiu
2020-03-09
More explicit error messages when vulkan calls return errors
PouleyKetchoupp
2020-03-04
Merge pull request #36792 from akien-mga/vulkan-better-debug-prints
Rémi Verschelde
2020-03-04
Vulkan: Use Godot print macros matching MessageSeverity flag
Rémi Verschelde
2020-03-04
Merge pull request #36733 from qarmin/static_analyzer_fixes
Rémi Verschelde
2020-03-04
Merge pull request #36385 from kuruk-mm/some_static_asserts
Rémi Verschelde
2020-03-04
Merge pull request #36585 from disks86/master
Rémi Verschelde
2020-03-04
Change when we can ERR_FAIL_COND and ERR_FAIL_CONV_V to static_assert
Mateo Dev .59
2020-03-02
Fixes bugs found by Sonarcloud and Coverity
qarmin
2020-02-29
Adds null check of pMessageIdName
Haoyu Qiu
2020-02-28
Enhanced physical device selection to use device type and available memory in...
Christopher Joseph Dean Schaefer
2020-02-27
Merge pull request #36186 from Calinou/remove-vulkan-debugging-prints
Rémi Verschelde
2020-02-22
Merge pull request #36454 from akien-mga/vulkan-workaround-32-bit-lib-error
Rémi Verschelde
2020-02-22
Correct condition wrongly converted to ERR_FAIL_COND_MSG
Juan Linietsky
2020-02-22
Vulkan: Work around false positive on 64-bit Linux w/ 32-bit ICDs
Rémi Verschelde
2020-02-21
Add iphone to vulkan drivers SCsub
Sam Green
2020-02-19
rendering_vulkan: VertexDescriptionKey equal comparator was checking only the...
Mateo Dev .59
2020-02-18
Merge pull request #36320 from madmiraal/fix-c4996-warning-vulkan_context
Rémi Verschelde
2020-02-18
Fix VisualStudio throwing multiple C4996 warnings in vulkan_context.cpp.
Marcel Admiraal
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-14
Vulkan-Loader: Mark secure_getenv as available on Linux
Rémi Verschelde
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