Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-12 | Merge pull request #69635 from BastiaanOlij/fix_get_buffer | Rémi Verschelde | |
Fix barrier on buffer_get_data | |||
2022-12-11 | Changed `RD::PipelineDynamicStateFlags` type to enum flags | Yuri Rubinsky | |
2022-12-06 | Fix barrier on buffer_get_data | Bastiaan Olij | |
2022-12-05 | Fix issue where we should be using device supported version instead of ↵ | Bastiaan Olij | |
instance version for Vulkan | |||
2022-11-26 | Changed `RenderingDevice::TextureUsageBits` type to enum flags | Yuri Rubinsky | |
2022-11-24 | Improve logic for detecting and tracking extensions | Bastiaan Olij | |
2022-11-22 | Merge pull request #68942 from Chaosus/barrier_mask_flags | Rémi Verschelde | |
Expose `BarrierMask` as flags enum in `RenderingDevice` | |||
2022-11-22 | Expose `BarrierMask` as flags enum in `RenderingDevice` | Yuri Rubinsky | |
2022-11-21 | Merge pull request #68527 from pkdawson/vertex-array-offsets | Rémi Verschelde | |
Add `offsets` parameter to RenderingDevice::vertex_array_create | |||
2022-11-17 | Fix VRS issues | Bastiaan Olij | |
2022-11-14 | Fix periods in editor strings and messages | Hugo Locurcio | |
- Ensure all strings with ellipsis end with 3 periods instead of 2. - Fix extraneous period in "Error calling from signal '...' to callable" messages. | |||
2022-11-11 | Add `offsets` parameter to RenderingDevice::vertex_array_create | Patrick Dawson | |
2022-11-08 | Remove duplicate project settings definitions | kobewi | |
2022-11-05 | RenderingDevice: Fix usage of index offset | Patrick Dawson | |
2022-11-03 | Merge pull request #68102 from BastiaanOlij/fix_render_issues_xr | Rémi Verschelde | |
Fix several render issues found while debugging XR | |||
2022-11-02 | Style: Misc docs and comment style and language fixes | Rémi Verschelde | |
- Removed empty paragraphs in XML. - Consistently use bold style for "Example:", on a new line. - Fix usage of `[code]` when hyperlinks could be used (`[member]`, `[constant]`). - Fix invalid usage of backticks for inline code in BBCode. - Fix some American/British English spelling inconsistencies. - Other minor fixes spotted along the way, including typo fixes with codespell. - Don't specify `@GlobalScope` for `enum` and `constant`. | |||
2022-11-01 | Fix several render issues found while debugging XR | Bastiaan Olij | |
2022-10-31 | Merge pull request #67578 from KoBeWi/GEDITOR | Rémi Verschelde | |
Unify usage of GLOBAL/EDITOR_GET | |||
2022-10-31 | Merge pull request #67729 from Riteo/workaround-extension-feature-bug | Rémi Verschelde | |
Check for a Vulkan extension before checking its features | |||
2022-10-27 | Merge pull request #64710 from MinusKube/window-size-crash | Clay John | |
Prevent windows from having a size greater than device limit | |||
2022-10-24 | Merge pull request #67541 from RandomShaper/refactor_subgroup_ads | Clay John | |
Let the RD driver itself expose subgroup caps | |||
2022-10-22 | Check for a Vulkan extension before checking its features | Riteo | |
For some reason AFAICT mesa reports a feature as enabled even when its extension isn't supported. The Vulkan specification says nothing aboutd this so this is technically more of a workaround, but it works. | |||
2022-10-20 | Let the RD driver itself expose subgroup caps | Pedro J. Estébanez | |
2022-10-19 | Use opaque composition if transparency is disabled | Riteo | |
2022-10-18 | Unify usage of GLOBAL/EDITOR_GET | kobewi | |
2022-10-11 | Merge pull request #67227 from BastiaanOlij/vkCreateRenderPass2KHR_fallback | Clay John | |
Added fallback to vkCreateRenderPass | |||
2022-10-12 | Added fallback to vkCreateRenderPass if ↵ | Bastiaan Olij | |
VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME isn't supported | |||
2022-10-11 | Merge pull request #66221 from Mickeon/painstakingly-appending-ds-en-you-tea-es | Rémi Verschelde | |
Rename remaining "*_enable" to "*_enabled" | |||
2022-10-11 | Merge pull request #67000 from RandomShaper/split_render_further | Rémi Verschelde | |
Polish rendering driver refactor further | |||
2022-10-10 | SCons: Re-enable treating `#warning` as error with `werror` | Rémi Verschelde | |
Replace all TODO uses of `#warning` by proper TODO comments, and will open matching bug reports to keep track of them. We don't have a great track record fixing TODOs, but I'd wager we're even worse for fixing these "TODO #warning" so we should prohibit this usage. | |||
2022-10-07 | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, ↵ | bruvzg | |
change warnings=all to use /W4. | |||
2022-10-06 | Polish rendering driver refactor further | Pedro J. Estébanez | |
Mainly: - Make `max_descriptors_per_pool` project setting Vulkan-specific. - Use a common, render driver agnostic magic FourCC for shader binary data. - Downgrade spirv_reflect to Vulkan-only dependency. - Add a `RENDER_DRIVER_*` macro to GLSL shader code for per-driver customizations. | |||
2022-10-06 | [Windows] Fix LLVM MinGW build. | bruvzg | |
2022-10-04 | Vulkan: Initialize VK_EXT_debug_utils only for dev build or verbose mode | Rémi Verschelde | |
End users would get spammed with messages of varying verbosity due to the mess that thirdparty layers/extensions and drivers seem to leave in their wake, making the Windows registry a bottomless pit of broken layer JSON. I'm all for helping end users clean up mess in their registry / system paths for Vulkan ICDs, layers and extensions, but the way this is done by VK_EXT_debug_utils is just horrible - and the way for them to fix it (manual edit of system files) is also not a good thing to recommend. Closes countless issues where users think Godot is broken because it reports weird errors. | |||
2022-09-30 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 2.3-dev from current git. And fix typo in `methods.py` for `vsproj=yes` option (still won't work though). | |||
2022-09-28 | Fix MSVC warnings C4701 and C4703: Potentially uninitialized variable used | Rémi Verschelde | |
2022-09-21 | Rename remaining "*_enable" to "*_enabled" | Micky | |
Material.`proximity_fade_enable` -> `proximity_fade_enabled` Material.`set_proximity_fade` -> `set_proximity_fade_enabled` (Material.`is_proximity_fade_enabled` is unchanged) Area3D.`reverb_bus_enable` -> `reverb_bus_enabled` (`set_use_reverb_bus` & `is_using_reverb_bus` are unchanged) RDPipelineRasterizationState: `depth_bias_enable` -> `depth_bias_enabled` `set_depth_bias_enable` -> `set_depth_bias_enabled` `get_depth_bias_enable` -> `get_depth_bias_enabled` Bonus: Area3D.`set_reverb_bus` -> `set_reverb_bus_name` Area3D.`get_reverb_bus` -> `set_get_reverb_bus_name` | |||
2022-09-19 | Split rendering driver project setting into renderer_name and ↵ | clayjohn | |
rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). | |||
2022-09-07 | Fix crash when executing `SubViewport.set_size_2d_override_stretch` | Haoyu Qiu | |
2022-09-04 | Prevent windows from having a size greater than device limit | MinusKube | |
2022-09-03 | Re-enable per-pixel transparency support on Linux, macOS, and Windows (for ↵ | bruvzg | |
Vulkan and OpenGL rendering drivers). | |||
2022-08-30 | Merge pull request #63003 from Geometror/msaa-2d | Rémi Verschelde | |
2022-08-30 | Merge pull request #64883 from RandomShaper/vk_swapchain_sizing | Rémi Verschelde | |
Let platforms override the sizing of Vulkan swapchain and window | |||
2022-08-25 | Let platforms override the sizing of Vulkan swapchain and window | Pedro J. Estébanez | |
2022-08-23 | Add font LCD sub-pixel anti-aliasing support. | bruvzg | |
2022-08-19 | Remove requirement to have vertex positions when creating a mesh. Meshes can ↵ | clayjohn | |
now be constructed from an index buffer alone | |||
2022-08-13 | Implement MSAA for 2D [Vulkan only] | Hendrik Brucker | |
2022-08-09 | Apply correct formatting to comments in the Vulkan driver | Pedro J. Estébanez | |
2022-08-09 | For dev builds, keep track of resource names in the Vulkan driver | Bastiaan Olij | |
2022-08-06 | Merge pull request #62787 from RandomShaper/vk_object_name | Rémi Verschelde | |
Set default resource names under pure debug in Vulkan RD |