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path: root/drivers/vulkan
AgeCommit message (Expand)Author
2021-01-08spirv-reflect: Update to upstream commit c0ce03a (Jan 6, 2021)Rémi Verschelde
2021-01-05Threaded optimizations to cull and renderreduz
2021-01-04Merge pull request #44842 from clayjohn/VULKAN-SSAO-2Rémi Verschelde
2021-01-03SSAO cleanup and fixesclayjohn
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-21Port ASSAO to Godot to replace SAOclayjohn
2020-12-19Merge pull request #44521 from madmiraal/rename-rect2-clipRémi Verschelde
2020-12-19Fix error spam on wrong attachmentreduz
2020-12-19Rename Rect2 and Rect2i clip() to intersection()Marcel Admiraal
2020-12-18Turn off robust buffer access by default.reduz
2020-12-18SCons: Add explicit dependencies on thirdparty code in cloned envRémi Verschelde
2020-12-16Reimplement skeletons and blend shapesreduz
2020-12-09Static analyzer fixes:bruvzg
2020-12-04Rename RD texture "type" to "texture_type"Aaron Franke
2020-12-04Rename RD uniform "type" to "uniform_type"Aaron Franke
2020-12-02Refactored Mesh internals and formats.reduz
2020-11-28Better error handling of vkEnumerateInstanceExtensionPropertiesHanif Bin Ariffin
2020-11-23Initialize class/struct variables with default values in core/ and drivers/Rafał Mikrut
2020-11-18allow vulkan validation layers in release builds if explicity asked forJordan Schidlowsky
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-11-14Fixes crash if Vulkan presentation surface is not available.bruvzg
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-29Synchronization - Clean subpass dependency initJohn Zulauf
2020-10-29vulkan: Backport build fix for MinGW-w64 8.0.0Rémi Verschelde
2020-10-28Implement CanvasGroup and CanvasItem clippingreduz
2020-10-27Vulkan: Make validation layers optionalRémi Verschelde
2020-10-26Changes for 43094 mingw llvm build error.K. S. Ernest (iFire) Lee
2020-10-26Merge pull request #42817 from akien-mga/vulkan-sdk-1.2.154.0Rémi Verschelde
2020-10-25Fix crash in RenderingDeviceVulkan::shader_creatersjtdrjgfuzkfg
2020-10-24Refactored 2D shader and lighting systemreduz
2020-10-19Fix invalid buffer updates in SDFGIreduz
2020-10-19Revert "Revert "Synchronization validation fix patch set 3 (inclusive of all ...Juan Linietsky
2020-10-19Revert "Synchronization validation fix patch set 3 (inclusive of all previous...Juan Linietsky
2020-10-19Revert "Cause buffer_update to emit error if called during compute/draw list"Juan Linietsky
2020-10-19Merge pull request #40849 from jzulauf-lunarg/zulauf_buffer_update_err_msgJuan Linietsky
2020-10-16Add pre-copy barrier to buffer updateJohn Zulauf
2020-10-16Add subpass sync support for layout transitionsJohn Zulauf
2020-10-16Sync fix for clear textureJohn Zulauf
2020-10-16Sync fix texture_get_data bad barrier paramJohn Zulauf
2020-10-16Additional synchronization fixes w/o FORCE_FULL_BARRIERJohn Zulauf
2020-10-16Correct stage masks for storage texture barriersJohn Zulauf
2020-10-16Add barrier for buffer gettingJohn Zulauf
2020-10-16Add fragment stage to texture copy/resolve barriersJohn Zulauf
2020-10-15vulkan: Sync loader, headers and glslang to sdk-1.2.154.0Rémi Verschelde
2020-09-03[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.bruvzg
2020-07-29Cause buffer_update to emit error if called during compute/draw listJohn Zulauf
2020-07-26SCons: Support linking system Vulkan loader while using vendored VMARémi Verschelde
2020-07-25iOS SCons: static Vulkan binary usageSergey Minakov
2020-07-22Vulkan: Fix struct init for VkClearAttachmentRémi Verschelde