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path: root/drivers/vulkan
AgeCommit message (Expand)Author
2022-01-29simplify formatting scripts, add a clang-tidy script, and run clang-tidyNathan Franke
2022-01-22Merge pull request #54890 from briansemrau/threadsafe-drawpute-listsRémi Verschelde
2022-01-19Merge pull request #54489 from briansemrau/texture-delete-updateRémi Verschelde
2022-01-17Merge pull request #55020 from bruvzg/vlk_device_surface_checkRémi Verschelde
2022-01-14Remove support for PVRTC texture encoding and decodingHugo Locurcio
2022-01-13Fix various typosluz paz
2022-01-05Add list initialization support for Vector & LocalVectorHaoyu Qiu
2022-01-04Merge pull request #55790 from Calinou/renderingserver-add-device-type-getterRémi Verschelde
2022-01-04Merge pull request #51206 from clayjohn/Vulkan-ASSGIRémi Verschelde
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-24drivers/vulkan: limit pEngineName to only the engine name, without its versionEric Engestrom
2021-12-23drivers/vulkan: set the engineVersion to Godot's versionEric Engestrom
2021-12-10Add `RenderingServer.get_video_adapter_type()` methodHugo Locurcio
2021-12-10Merge pull request #55704 from RandomShaper/fix_little_vk_mistakeRémi Verschelde
2021-12-09Replace String comparisons with "", String() to is_empty()Nathan Franke
2021-12-07Fix misuse of Vulkan enum valuePedro J. Estébanez
2021-11-23Implemented AMD's FSR as a computer shader for upscaling 3D scenesJe06jm
2021-11-22[Vulkan] Check each device capabilities before selecting it.bruvzg
2021-11-11Make draw/compute lists threadsafeBrian Semrau
2021-11-06Added SSIL post processing effectclayjohn
2021-11-01Fix materials not updating when texture replaced/deletedBrian Semrau
2021-10-30Disallow compute dispatch with zero dimensions.Brian Semrau
2021-10-28Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFogclayjohn
2021-10-28clang-format: Various fixes to comments alignment from `clang-format` 13Rémi Verschelde
2021-10-28clang-format: Disable alignment of operands, too unreliableRémi Verschelde
2021-10-20doctool: Fix differences between headless and Vulkan rendering backendsRémi Verschelde
2021-10-12Replaced NULL with nullptrM. Huri
2021-09-30Use range iterators for `Map`Lightning_A
2021-09-29Rename RID's `getornull()` to `get_or_null()`Hugo Locurcio
2021-09-17Merge pull request #52464 from raulsntos/fix_buffer_info_uninitializedRémi Verschelde
2021-09-17Fix buffer_info may be used uninitializedRaul Santos
2021-09-14Print the Vulkan API version and device used on the same lineHugo Locurcio
2021-09-12Merge pull request #51604 from TechnoPorg/fix-vulkan-parent-materialJFonS
2021-09-09Expose Vulkan internal values for access from extensionsBastiaan Olij
2021-08-26Optionally scale 3D render contentBastiaan Olij
2021-08-21Remove redundant assignments.Anilforextra
2021-08-17Fixes to mobile rendererreduz
2021-08-17Vulkan: Fix CanvasItem::use_parent_materialTechnoPorg
2021-08-17Fix init code so it works properly on Vulkan 1.1 devicesBastiaan Olij
2021-08-13Upgrade Vulkan memory allocatorPedro J. Estébanez
2021-08-12Android: Use volk instead of NDK Vulkan headersRémi Verschelde
2021-08-12Use "volk" instead of statically linked Vulkan loader.bruvzg
2021-08-10Fixes and optimizations to mobile rendererreduz
2021-08-06Use subpasses to do 3D rendering and resolve in mobile rendererBastiaan Olij
2021-07-31Merge pull request #51103 from Calinou/vulkan-detect-intel-title-caseRémi Verschelde
2021-07-31Merge pull request #51108 from Calinou/vulkan-print-verboseRémi Verschelde
2021-07-31Use title case instead of uppercase for Vulkan Intel GPU detectionHugo Locurcio
2021-07-31Move Vulkan debugging prints to verboseHugo Locurcio
2021-07-31Print the Vulkan device name in release builds tooHugo Locurcio
2021-07-26Merge pull request #50847 from reduz/implement-binary-shader-compilationRémi Verschelde