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Godot with FMOD integration
RayHammer
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Commit message (
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Author
2023-02-03
Add layer slice support to render device and render buffers
Bastiaan Olij
2023-01-23
Add a few more checks to ensure that unsupported image formats are not used i...
clayjohn
2023-01-23
Merge pull request #70429 from BastiaanOlij/check_more_vulkan_extensions
Rémi Verschelde
2023-01-23
Convert en_GB spelling to en_US with codespell
Rémi Verschelde
2023-01-21
Use range iterators in LocalVector loops
kobewi
2023-01-15
Enabling additional vulkan extension and adding further checks
Bastiaan Olij
2023-01-09
Make inclusion of Godot version in shader hash universal
Pedro J. Estébanez
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-20
Merge pull request #65376 from reduz/astc-support
Rémi Verschelde
2022-12-20
Implement basic ASTC support
Juan Linietsky
2022-12-15
Merge pull request #70104 from RandomShaper/vk_dev_asserts
Clay John
2022-12-15
Replace certain sanity checks with proper dev-only assertions in Vulkan RD
Pedro J. Estébanez
2022-12-15
Changed `STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT` type to enum flags
Yuri Rubinsky
2022-12-15
Merge pull request #69709 from RandomShaper/refactor_spirv_reflection
Rémi Verschelde
2022-12-12
Refactor SPIR-V reflection into a generic RenderingDevice feature
Pedro J. Estébanez
2022-12-12
Tidy up some aspects of Vulkan RD
Pedro J. Estébanez
2022-12-12
Merge pull request #69635 from BastiaanOlij/fix_get_buffer
Rémi Verschelde
2022-12-11
Changed `RD::PipelineDynamicStateFlags` type to enum flags
Yuri Rubinsky
2022-12-06
Fix barrier on buffer_get_data
Bastiaan Olij
2022-12-05
Fix issue where we should be using device supported version instead of instan...
Bastiaan Olij
2022-11-26
Changed `RenderingDevice::TextureUsageBits` type to enum flags
Yuri Rubinsky
2022-11-24
Improve logic for detecting and tracking extensions
Bastiaan Olij
2022-11-22
Merge pull request #68942 from Chaosus/barrier_mask_flags
Rémi Verschelde
2022-11-22
Expose `BarrierMask` as flags enum in `RenderingDevice`
Yuri Rubinsky
2022-11-21
Merge pull request #68527 from pkdawson/vertex-array-offsets
Rémi Verschelde
2022-11-17
Fix VRS issues
Bastiaan Olij
2022-11-14
Fix periods in editor strings and messages
Hugo Locurcio
2022-11-11
Add `offsets` parameter to RenderingDevice::vertex_array_create
Patrick Dawson
2022-11-08
Remove duplicate project settings definitions
kobewi
2022-11-05
RenderingDevice: Fix usage of index offset
Patrick Dawson
2022-11-03
Merge pull request #68102 from BastiaanOlij/fix_render_issues_xr
Rémi Verschelde
2022-11-02
Style: Misc docs and comment style and language fixes
Rémi Verschelde
2022-11-01
Fix several render issues found while debugging XR
Bastiaan Olij
2022-10-31
Merge pull request #67578 from KoBeWi/GEDITOR
Rémi Verschelde
2022-10-31
Merge pull request #67729 from Riteo/workaround-extension-feature-bug
Rémi Verschelde
2022-10-27
Merge pull request #64710 from MinusKube/window-size-crash
Clay John
2022-10-24
Merge pull request #67541 from RandomShaper/refactor_subgroup_ads
Clay John
2022-10-22
Check for a Vulkan extension before checking its features
Riteo
2022-10-20
Let the RD driver itself expose subgroup caps
Pedro J. Estébanez
2022-10-19
Use opaque composition if transparency is disabled
Riteo
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-11
Merge pull request #67227 from BastiaanOlij/vkCreateRenderPass2KHR_fallback
Clay John
2022-10-12
Added fallback to vkCreateRenderPass if VK_KHR_CREATE_RENDERPASS_2_EXTENSION_...
Bastiaan Olij
2022-10-11
Merge pull request #66221 from Mickeon/painstakingly-appending-ds-en-you-tea-es
Rémi Verschelde
2022-10-11
Merge pull request #67000 from RandomShaper/split_render_further
Rémi Verschelde
2022-10-10
SCons: Re-enable treating `#warning` as error with `werror`
Rémi Verschelde
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-06
Polish rendering driver refactor further
Pedro J. Estébanez
2022-10-06
[Windows] Fix LLVM MinGW build.
bruvzg
2022-10-04
Vulkan: Initialize VK_EXT_debug_utils only for dev build or verbose mode
Rémi Verschelde
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