Age | Commit message (Expand) | Author |
---|---|---|
2020-06-03 | Vulkan: Initialize struct members on declaration | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-04-18 | Ability to create local RenderingDevice instances. | Juan Linietsky |
2020-04-03 | Vulkan rendering for Android | PouleyKetchoupp |
2020-03-26 | Added a Window node, and made it the scene root. | Juan Linietsky |
2020-02-11 | Vulkan: Move thirdparty code out of drivers, style fixes | Rémi Verschelde |
2020-02-11 | Add static Vulkan loader. | bruvzg |
2020-02-11 | Completed material/2D shader support (missing SCREEN_TEXTURE) | Juan Linietsky |
2020-02-11 | basic 2D engine is more or less working with Vulkan, including editor. | Juan Linietsky |
2020-02-11 | Initial work on Vulkan: | Juan Linietsky |