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path: root/drivers/vulkan/vulkan_context.h
AgeCommit message (Expand)Author
2021-06-28Fix Context Validation Layer Errorsreduz
2021-06-13Add stereoscopic rendering through multiviewBastiaan Olij
2021-05-06Cleanup vulkan capabilities check and add multiview checkBastiaan Olij
2021-04-12Validation layers on AndroidSzymon Majewski
2021-03-31Merge pull request #47250 from BastiaanOlij/check_vulkan_versionRémi Verschelde
2021-03-30WIP: Add support for VK_EXT_debug_report in VulkanSzymon Majewski
2021-03-26Obtain supported Vulkan APIBastiaan Olij
2021-02-04Rewrote how barriers work for faster renderingreduz
2021-01-25Add named resources and debug labels in RenderDocclayjohn
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-23Initialize class/struct variables with default values in core/ and drivers/Rafał Mikrut
2020-11-18allow vulkan validation layers in release builds if explicity asked forJordan Schidlowsky
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-27Vulkan: Make validation layers optionalRémi Verschelde
2020-07-13Add error messages if Vulkan init failed, prevent Vulkan context freeing unin...bruvzg
2020-06-03Vulkan: Initialize struct members on declarationRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-18Ability to create local RenderingDevice instances.Juan Linietsky
2020-04-03Vulkan rendering for AndroidPouleyKetchoupp
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-02-11Vulkan: Move thirdparty code out of drivers, style fixesRémi Verschelde
2020-02-11Add static Vulkan loader.bruvzg
2020-02-11Completed material/2D shader support (missing SCREEN_TEXTURE)Juan Linietsky
2020-02-11basic 2D engine is more or less working with Vulkan, including editor.Juan Linietsky
2020-02-11Initial work on Vulkan:Juan Linietsky