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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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drivers
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vulkan
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vulkan_context.cpp
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Commit message (
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Author
2021-12-24
drivers/vulkan: limit pEngineName to only the engine name, without its version
Eric Engestrom
2021-12-23
drivers/vulkan: set the engineVersion to Godot's version
Eric Engestrom
2021-11-23
Implemented AMD's FSR as a computer shader for upscaling 3D scenes
Je06jm
2021-10-28
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-12
Replaced NULL with nullptr
M. Huri
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-29
Rename RID's `getornull()` to `get_or_null()`
Hugo Locurcio
2021-09-14
Print the Vulkan API version and device used on the same line
Hugo Locurcio
2021-09-09
Expose Vulkan internal values for access from extensions
Bastiaan Olij
2021-08-17
Fix init code so it works properly on Vulkan 1.1 devices
Bastiaan Olij
2021-08-12
Use "volk" instead of statically linked Vulkan loader.
bruvzg
2021-07-31
Merge pull request #51103 from Calinou/vulkan-detect-intel-title-case
Rémi Verschelde
2021-07-31
Merge pull request #51108 from Calinou/vulkan-print-verbose
Rémi Verschelde
2021-07-31
Use title case instead of uppercase for Vulkan Intel GPU detection
Hugo Locurcio
2021-07-31
Move Vulkan debugging prints to verbose
Hugo Locurcio
2021-07-31
Print the Vulkan device name in release builds too
Hugo Locurcio
2021-07-06
Restructure and reimplement vsync options
Hendrik Brucker
2021-06-30
Enum constant in boolean context
K. S. Ernest (iFire) Lee
2021-06-28
Fix Context Validation Layer Errors
reduz
2021-06-13
Add stereoscopic rendering through multiview
Bastiaan Olij
2021-06-11
Merge pull request #49506 from akien-mga/vulkan_prefer_discrete_gpu
Rémi Verschelde
2021-06-11
Prefer discrete GPU over integrated one
Blazej Floch
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-05-08
Remove debugging prints in the Linux DisplayServer
Hugo Locurcio
2021-05-06
Cleanup vulkan capabilities check and add multiview check
Bastiaan Olij
2021-04-29
Replace remaining uses of `NULL` with `nullptr`
Rémi Verschelde
2021-04-12
Validation layers on Android
Szymon Majewski
2021-04-05
Merge pull request #47640 from BastiaanOlij/fix_vulkan_format
Rémi Verschelde
2021-04-05
Chose format from supported ones that we support
Bastiaan Olij
2021-04-05
Style: Apply clang-tidy's `modernize-use-nullptr`
Rémi Verschelde
2021-04-01
Removed debug code
Szymon Majewski
2021-03-31
Merge pull request #47250 from BastiaanOlij/check_vulkan_version
Rémi Verschelde
2021-03-30
WIP: Add support for VK_EXT_debug_report in Vulkan
Szymon Majewski
2021-03-26
Obtain supported Vulkan API
Bastiaan Olij
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-03-07
Fix memory leak in VulkanContext
Rafał Mikrut
2021-02-04
Rewrote how barriers work for faster rendering
reduz
2021-02-02
Always init `DEBUG_UTILS_MESSENGER_CREATE_INFO` structure if `DEBUG_UTILS` fu...
bruvzg
2021-01-26
Merge pull request #45476 from qarmin/add_temp_variable
Rémi Verschelde
2021-01-26
Reorganize RenderingDevice barriers
reduz
2021-01-26
Add temporary variable to not use freed memory
Rafał Mikrut
2021-01-25
Add named resources and debug labels in RenderDoc
clayjohn
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-18
Turn off robust buffer access by default.
reduz
2020-11-28
Better error handling of vkEnumerateInstanceExtensionProperties
Hanif Bin Ariffin
2020-11-18
allow vulkan validation layers in release builds if explicity asked for
Jordan Schidlowsky
2020-11-16
Remove empty lines around braces with the formatting script
Aaron Franke
2020-11-14
Fixes crash if Vulkan presentation surface is not available.
bruvzg
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
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