index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
drivers
/
vulkan
/
vulkan_context.cpp
Age
Commit message (
Expand
)
Author
2022-02-18
Merge pull request #58236 from bruvzg/win_min_fix
Rémi Verschelde
2022-02-17
[Windows] Fix Vulkan driver crash on sub-window minimization.
bruvzg
2022-02-17
We were only getting our available shader features, now we also enabling them
Bastiaan Olij
2022-02-10
Fix typos with codespell
Rémi Verschelde
2022-02-09
Nitpicking, VK_VERSION_* have been deprecated, replaced by VK_API_VERSION_*.
Bastiaan Olij
2022-01-29
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
Nathan Franke
2022-01-17
Merge pull request #55020 from bruvzg/vlk_device_surface_check
Rémi Verschelde
2022-01-05
Add list initialization support for Vector & LocalVector
Haoyu Qiu
2022-01-04
Merge pull request #55790 from Calinou/renderingserver-add-device-type-getter
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-24
drivers/vulkan: limit pEngineName to only the engine name, without its version
Eric Engestrom
2021-12-23
drivers/vulkan: set the engineVersion to Godot's version
Eric Engestrom
2021-12-10
Add `RenderingServer.get_video_adapter_type()` method
Hugo Locurcio
2021-11-23
Implemented AMD's FSR as a computer shader for upscaling 3D scenes
Je06jm
2021-11-22
[Vulkan] Check each device capabilities before selecting it.
bruvzg
2021-10-28
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-12
Replaced NULL with nullptr
M. Huri
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-29
Rename RID's `getornull()` to `get_or_null()`
Hugo Locurcio
2021-09-14
Print the Vulkan API version and device used on the same line
Hugo Locurcio
2021-09-09
Expose Vulkan internal values for access from extensions
Bastiaan Olij
2021-08-17
Fix init code so it works properly on Vulkan 1.1 devices
Bastiaan Olij
2021-08-12
Use "volk" instead of statically linked Vulkan loader.
bruvzg
2021-07-31
Merge pull request #51103 from Calinou/vulkan-detect-intel-title-case
Rémi Verschelde
2021-07-31
Merge pull request #51108 from Calinou/vulkan-print-verbose
Rémi Verschelde
2021-07-31
Use title case instead of uppercase for Vulkan Intel GPU detection
Hugo Locurcio
2021-07-31
Move Vulkan debugging prints to verbose
Hugo Locurcio
2021-07-31
Print the Vulkan device name in release builds too
Hugo Locurcio
2021-07-06
Restructure and reimplement vsync options
Hendrik Brucker
2021-06-30
Enum constant in boolean context
K. S. Ernest (iFire) Lee
2021-06-28
Fix Context Validation Layer Errors
reduz
2021-06-13
Add stereoscopic rendering through multiview
Bastiaan Olij
2021-06-11
Merge pull request #49506 from akien-mga/vulkan_prefer_discrete_gpu
Rémi Verschelde
2021-06-11
Prefer discrete GPU over integrated one
Blazej Floch
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-05-08
Remove debugging prints in the Linux DisplayServer
Hugo Locurcio
2021-05-06
Cleanup vulkan capabilities check and add multiview check
Bastiaan Olij
2021-04-29
Replace remaining uses of `NULL` with `nullptr`
Rémi Verschelde
2021-04-12
Validation layers on Android
Szymon Majewski
2021-04-05
Merge pull request #47640 from BastiaanOlij/fix_vulkan_format
Rémi Verschelde
2021-04-05
Chose format from supported ones that we support
Bastiaan Olij
2021-04-05
Style: Apply clang-tidy's `modernize-use-nullptr`
Rémi Verschelde
2021-04-01
Removed debug code
Szymon Majewski
2021-03-31
Merge pull request #47250 from BastiaanOlij/check_vulkan_version
Rémi Verschelde
2021-03-30
WIP: Add support for VK_EXT_debug_report in Vulkan
Szymon Majewski
2021-03-26
Obtain supported Vulkan API
Bastiaan Olij
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-03-07
Fix memory leak in VulkanContext
Rafał Mikrut
2021-02-04
Rewrote how barriers work for faster rendering
reduz
[next]