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path: root/drivers/vulkan/vulkan_context.cpp
AgeCommit message (Expand)Author
2021-02-04Rewrote how barriers work for faster renderingreduz
2021-02-02Always init `DEBUG_UTILS_MESSENGER_CREATE_INFO` structure if `DEBUG_UTILS` fu...bruvzg
2021-01-26Merge pull request #45476 from qarmin/add_temp_variableRémi Verschelde
2021-01-26Reorganize RenderingDevice barriersreduz
2021-01-26Add temporary variable to not use freed memoryRafał Mikrut
2021-01-25Add named resources and debug labels in RenderDocclayjohn
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-18Turn off robust buffer access by default.reduz
2020-11-28Better error handling of vkEnumerateInstanceExtensionPropertiesHanif Bin Ariffin
2020-11-18allow vulkan validation layers in release builds if explicity asked forJordan Schidlowsky
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-11-14Fixes crash if Vulkan presentation surface is not available.bruvzg
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-10-27Vulkan: Make validation layers optionalRémi Verschelde
2020-07-21Fix spelling & grammar in comments, docs, and messagesAndy Maloney
2020-07-13Add error messages if Vulkan init failed, prevent Vulkan context freeing unin...bruvzg
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10New lightmapperJuan Linietsky
2020-05-10Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde
2020-04-26[Vulkan] Use `VK_LAYER_KHRONOS_validation` instead of deprecated `VK_LAYER_LU...bruvzg
2020-04-18Ability to create local RenderingDevice instances.Juan Linietsky
2020-04-15Fixes leaks in ResourceCache, Vulkan and X11qarmin
2020-04-14Fixes leaks with Vulkan device and instanceqarmin
2020-04-06Vulkan: Use VK_NULL_HANDLE for handles, fixes 32-bit buildsRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-03-10Revert "Enhanced physical device selection to use device type and available m...Rémi Verschelde
2020-03-10Initializes VulkanContext::queue_props to NULLHaoyu Qiu
2020-03-04Vulkan: Use Godot print macros matching MessageSeverity flagRémi Verschelde
2020-03-04Merge pull request #36585 from disks86/masterRémi Verschelde
2020-02-29Adds null check of pMessageIdNameHaoyu Qiu
2020-02-28Enhanced physical device selection to use device type and available memory in...Christopher Joseph Dean Schaefer
2020-02-27Merge pull request #36186 from Calinou/remove-vulkan-debugging-printsRémi Verschelde
2020-02-22Vulkan: Work around false positive on 64-bit Linux w/ 32-bit ICDsRémi Verschelde
2020-02-18Fix VisualStudio throwing multiple C4996 warnings in vulkan_context.cpp.Marcel Admiraal
2020-02-14Fix various GCC compilation warnings after Vulkan mergeRémi Verschelde
2020-02-13Remove Vulkan debugging printsHugo Locurcio
2020-02-13Fixes some memory leaksHaoyu Qiu
2020-02-11Vulkan: Move thirdparty code out of drivers, style fixesRémi Verschelde
2020-02-11Dynamic object support for GI Probes (a bit buggy still)Juan Linietsky
2020-02-11More GIProbe work and fixesJuan Linietsky
2020-02-11GIProbes working.Juan Linietsky
2020-02-11Environment sky more or less working.Juan Linietsky
2020-02-11Add static Vulkan loader.bruvzg
2020-02-11Completed material/2D shader support (missing SCREEN_TEXTURE)Juan Linietsky
2020-02-11Modified light rendering to make it more compatible.Juan Linietsky
2020-02-11Added ability to retrieve back textures stored on GPUJuan Linietsky
2020-02-11basic 2D engine is more or less working with Vulkan, including editor.Juan Linietsky
2020-02-11Basic 2D engine is more or less working, needs more work for editor to be usa...Juan Linietsky