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godot-fmod
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Godot with FMOD integration
RayHammer
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vulkan
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vulkan_context.cpp
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Author
2022-09-28
Fix MSVC warnings C4701 and C4703: Potentially uninitialized variable used
Rémi Verschelde
2022-09-03
Re-enable per-pixel transparency support on Linux, macOS, and Windows (for Vu...
bruvzg
2022-08-25
Let platforms override the sizing of Vulkan swapchain and window
Pedro J. Estébanez
2022-08-09
Apply correct formatting to comments in the Vulkan driver
Pedro J. Estébanez
2022-08-04
Improve error message when the requested V-Sync mode cannot be used
Hugo Locurcio
2022-07-27
Remove unintended string copies
Pedro J. Estébanez
2022-07-27
Fill view and correlation masks correctly for single view in Vulkan RD
Pedro J. Estébanez
2022-07-20
Merge pull request #63237 from RandomShaper/amend_error_msg
Rémi Verschelde
2022-07-20
Improve messages about VRS
Pedro J. Estébanez
2022-07-17
Update comments in vulkan_context.cpp
Aaron Franke
2022-07-17
Adding Variable Rate Shading support to Godot
Bastiaan Olij
2022-07-02
Vulkan: Make `loader_get_json` "error" a verbose message on Windows
Rémi Verschelde
2022-06-28
Apply some small fixes/enhancements to the Vulkan RD
Pedro J. Estébanez
2022-05-03
Add `get_video_adapter_api_version()` to RenderingServer
Hugo Locurcio
2022-03-31
Fix typos with codespell
Rémi Verschelde
2022-02-23
Implementing OpenXR driver
Bastiaan Olij
2022-02-19
vkQueueSubmit needs pWaitDstStageMask sized to waitSemaphoreCount
Bastiaan Olij
2022-02-18
Merge pull request #58236 from bruvzg/win_min_fix
Rémi Verschelde
2022-02-17
[Windows] Fix Vulkan driver crash on sub-window minimization.
bruvzg
2022-02-17
We were only getting our available shader features, now we also enabling them
Bastiaan Olij
2022-02-10
Fix typos with codespell
Rémi Verschelde
2022-02-09
Nitpicking, VK_VERSION_* have been deprecated, replaced by VK_API_VERSION_*.
Bastiaan Olij
2022-01-29
simplify formatting scripts, add a clang-tidy script, and run clang-tidy
Nathan Franke
2022-01-17
Merge pull request #55020 from bruvzg/vlk_device_surface_check
Rémi Verschelde
2022-01-05
Add list initialization support for Vector & LocalVector
Haoyu Qiu
2022-01-04
Merge pull request #55790 from Calinou/renderingserver-add-device-type-getter
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-24
drivers/vulkan: limit pEngineName to only the engine name, without its version
Eric Engestrom
2021-12-23
drivers/vulkan: set the engineVersion to Godot's version
Eric Engestrom
2021-12-10
Add `RenderingServer.get_video_adapter_type()` method
Hugo Locurcio
2021-11-23
Implemented AMD's FSR as a computer shader for upscaling 3D scenes
Je06jm
2021-11-22
[Vulkan] Check each device capabilities before selecting it.
bruvzg
2021-10-28
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-12
Replaced NULL with nullptr
M. Huri
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-29
Rename RID's `getornull()` to `get_or_null()`
Hugo Locurcio
2021-09-14
Print the Vulkan API version and device used on the same line
Hugo Locurcio
2021-09-09
Expose Vulkan internal values for access from extensions
Bastiaan Olij
2021-08-17
Fix init code so it works properly on Vulkan 1.1 devices
Bastiaan Olij
2021-08-12
Use "volk" instead of statically linked Vulkan loader.
bruvzg
2021-07-31
Merge pull request #51103 from Calinou/vulkan-detect-intel-title-case
Rémi Verschelde
2021-07-31
Merge pull request #51108 from Calinou/vulkan-print-verbose
Rémi Verschelde
2021-07-31
Use title case instead of uppercase for Vulkan Intel GPU detection
Hugo Locurcio
2021-07-31
Move Vulkan debugging prints to verbose
Hugo Locurcio
2021-07-31
Print the Vulkan device name in release builds too
Hugo Locurcio
2021-07-06
Restructure and reimplement vsync options
Hendrik Brucker
2021-06-30
Enum constant in boolean context
K. S. Ernest (iFire) Lee
2021-06-28
Fix Context Validation Layer Errors
reduz
2021-06-13
Add stereoscopic rendering through multiview
Bastiaan Olij
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