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path: root/drivers/vulkan/vulkan_context.cpp
AgeCommit message (Expand)Author
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-03-10Revert "Enhanced physical device selection to use device type and available m...Rémi Verschelde
2020-03-10Initializes VulkanContext::queue_props to NULLHaoyu Qiu
2020-03-04Vulkan: Use Godot print macros matching MessageSeverity flagRémi Verschelde
2020-03-04Merge pull request #36585 from disks86/masterRémi Verschelde
2020-02-29Adds null check of pMessageIdNameHaoyu Qiu
2020-02-28Enhanced physical device selection to use device type and available memory in...Christopher Joseph Dean Schaefer
2020-02-27Merge pull request #36186 from Calinou/remove-vulkan-debugging-printsRémi Verschelde
2020-02-22Vulkan: Work around false positive on 64-bit Linux w/ 32-bit ICDsRémi Verschelde
2020-02-18Fix VisualStudio throwing multiple C4996 warnings in vulkan_context.cpp.Marcel Admiraal
2020-02-14Fix various GCC compilation warnings after Vulkan mergeRémi Verschelde
2020-02-13Remove Vulkan debugging printsHugo Locurcio
2020-02-13Fixes some memory leaksHaoyu Qiu
2020-02-11Vulkan: Move thirdparty code out of drivers, style fixesRémi Verschelde
2020-02-11Dynamic object support for GI Probes (a bit buggy still)Juan Linietsky
2020-02-11More GIProbe work and fixesJuan Linietsky
2020-02-11GIProbes working.Juan Linietsky
2020-02-11Environment sky more or less working.Juan Linietsky
2020-02-11Add static Vulkan loader.bruvzg
2020-02-11Completed material/2D shader support (missing SCREEN_TEXTURE)Juan Linietsky
2020-02-11Modified light rendering to make it more compatible.Juan Linietsky
2020-02-11Added ability to retrieve back textures stored on GPUJuan Linietsky
2020-02-11basic 2D engine is more or less working with Vulkan, including editor.Juan Linietsky
2020-02-11Basic 2D engine is more or less working, needs more work for editor to be usa...Juan Linietsky
2020-02-11Initial work on Vulkan:Juan Linietsky