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godot-fmod
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Godot with FMOD integration
RayHammer
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drivers
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vulkan
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rendering_device_vulkan.h
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Author
2023-02-10
Merge pull request #70663 from EpEpDragon/feature_buffer_get_data_size_option
Rémi Verschelde
2023-02-03
Add layer slice support to render device and render buffers
Bastiaan Olij
2023-01-06
Added optional offset and size parameter to RenderDevice buffer_get_data method
EpEpDragon
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-15
Changed `STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT` type to enum flags
Yuri Rubinsky
2022-12-15
Merge pull request #69709 from RandomShaper/refactor_spirv_reflection
Rémi Verschelde
2022-12-12
Refactor SPIR-V reflection into a generic RenderingDevice feature
Pedro J. Estébanez
2022-12-12
Tidy up some aspects of Vulkan RD
Pedro J. Estébanez
2022-12-12
Merge pull request #69635 from BastiaanOlij/fix_get_buffer
Rémi Verschelde
2022-12-11
Changed `RD::PipelineDynamicStateFlags` type to enum flags
Yuri Rubinsky
2022-12-06
Fix barrier on buffer_get_data
Bastiaan Olij
2022-11-26
Changed `RenderingDevice::TextureUsageBits` type to enum flags
Yuri Rubinsky
2022-11-22
Merge pull request #68942 from Chaosus/barrier_mask_flags
Rémi Verschelde
2022-11-22
Expose `BarrierMask` as flags enum in `RenderingDevice`
Yuri Rubinsky
2022-11-11
Add `offsets` parameter to RenderingDevice::vertex_array_create
Patrick Dawson
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-08-30
Merge pull request #63003 from Geometror/msaa-2d
Rémi Verschelde
2022-08-23
Add font LCD sub-pixel anti-aliasing support.
bruvzg
2022-08-13
Implement MSAA for 2D [Vulkan only]
Hendrik Brucker
2022-08-09
Apply correct formatting to comments in the Vulkan driver
Pedro J. Estébanez
2022-08-09
For dev builds, keep track of resource names in the Vulkan driver
Bastiaan Olij
2022-08-05
Add a Framebuffer cache
Juan Linietsky
2022-07-17
Adding Variable Rate Shading support to Godot
Bastiaan Olij
2022-06-28
Avoid manual memory management of certain arrays in Vulkan RD
Pedro J. Estébanez
2022-06-28
Apply some small fixes/enhancements to the Vulkan RD
Pedro J. Estébanez
2022-06-27
Consider uniform writability part of the interface of the set
Pedro J. Estébanez
2022-06-20
Clean up Hash Functions
reduz
2022-05-20
Add a new HashSet template
reduz
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-03
Add `get_video_adapter_api_version()` to RenderingServer
Hugo Locurcio
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-03-29
vk_mem_alloc: Update to upstream + Replace use of deprecated items
Pedro J. Estébanez
2022-03-16
Fix device limit exceeding for uniform buffer
notSanil
2022-02-24
vk_mem_alloc: Update to upstream + Adapt approach to small objects pooling
Pedro J. Estébanez
2022-02-23
Implementing OpenXR driver
Bastiaan Olij
2022-02-12
Add a separate pool for small allocations in Vulkan RD
Pedro J. Estébanez
2022-01-13
Fix various typos
luz paz
2022-01-04
Merge pull request #55790 from Calinou/renderingserver-add-device-type-getter
Rémi Verschelde
2022-01-04
Merge pull request #51206 from clayjohn/Vulkan-ASSGI
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-10
Add `RenderingServer.get_video_adapter_type()` method
Hugo Locurcio
2021-11-06
Added SSIL post processing effect
clayjohn
2021-09-12
Merge pull request #51604 from TechnoPorg/fix-vulkan-parent-material
JFonS
2021-09-09
Expose Vulkan internal values for access from extensions
Bastiaan Olij
2021-08-26
Optionally scale 3D render content
Bastiaan Olij
2021-08-17
Fixes to mobile renderer
reduz
2021-08-17
Vulkan: Fix CanvasItem::use_parent_material
TechnoPorg
2021-08-12
Use "volk" instead of statically linked Vulkan loader.
bruvzg
2021-08-06
Use subpasses to do 3D rendering and resolve in mobile renderer
Bastiaan Olij
2021-07-26
Implement Binary Shader Compilation
reduz
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