Age | Commit message (Expand) | Author |
2022-08-05 | Add a Framebuffer cache | Juan Linietsky |
2022-07-17 | Adding Variable Rate Shading support to Godot | Bastiaan Olij |
2022-06-28 | Avoid manual memory management of certain arrays in Vulkan RD | Pedro J. Estébanez |
2022-06-28 | Apply some small fixes/enhancements to the Vulkan RD | Pedro J. Estébanez |
2022-06-27 | Consider uniform writability part of the interface of the set | Pedro J. Estébanez |
2022-06-20 | Clean up Hash Functions | reduz |
2022-05-20 | Add a new HashSet template | reduz |
2022-05-16 | Replace most uses of Map by HashMap | reduz |
2022-05-03 | Add `get_video_adapter_api_version()` to RenderingServer | Hugo Locurcio |
2022-05-02 | Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` | Rémi Verschelde |
2022-03-29 | vk_mem_alloc: Update to upstream + Replace use of deprecated items | Pedro J. Estébanez |
2022-03-16 | Fix device limit exceeding for uniform buffer | notSanil |
2022-02-24 | vk_mem_alloc: Update to upstream + Adapt approach to small objects pooling | Pedro J. Estébanez |
2022-02-23 | Implementing OpenXR driver | Bastiaan Olij |
2022-02-12 | Add a separate pool for small allocations in Vulkan RD | Pedro J. Estébanez |
2022-01-13 | Fix various typos | luz paz |
2022-01-04 | Merge pull request #55790 from Calinou/renderingserver-add-device-type-getter | Rémi Verschelde |
2022-01-04 | Merge pull request #51206 from clayjohn/Vulkan-ASSGI | Rémi Verschelde |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-10 | Add `RenderingServer.get_video_adapter_type()` method | Hugo Locurcio |
2021-11-06 | Added SSIL post processing effect | clayjohn |
2021-09-12 | Merge pull request #51604 from TechnoPorg/fix-vulkan-parent-material | JFonS |
2021-09-09 | Expose Vulkan internal values for access from extensions | Bastiaan Olij |
2021-08-26 | Optionally scale 3D render content | Bastiaan Olij |
2021-08-17 | Fixes to mobile renderer | reduz |
2021-08-17 | Vulkan: Fix CanvasItem::use_parent_material | TechnoPorg |
2021-08-12 | Use "volk" instead of statically linked Vulkan loader. | bruvzg |
2021-08-06 | Use subpasses to do 3D rendering and resolve in mobile renderer | Bastiaan Olij |
2021-07-26 | Implement Binary Shader Compilation | reduz |
2021-07-25 | Fix various typos with codespell | luz paz |
2021-07-11 | Implement Specialization Constants | reduz |
2021-07-07 | Fix material invalidation on reimport. | reduz |
2021-07-07 | Fix threaded update for textures | reduz |
2021-07-03 | Fix Render Info | reduz |
2021-06-24 | Implement Framebuffer Subpass support | reduz |
2021-06-13 | Add stereoscopic rendering through multiview | Bastiaan Olij |
2021-02-04 | Rewrote how barriers work for faster rendering | reduz |
2021-01-26 | Reorganize RenderingDevice barriers | reduz |
2021-01-25 | Add named resources and debug labels in RenderDoc | clayjohn |
2021-01-19 | Added GPU based cluster builder | reduz |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-19 | Fix error spam on wrong attachment | reduz |
2020-12-16 | Reimplement skeletons and blend shapes | reduz |
2020-11-23 | Initialize class/struct variables with default values in core/ and drivers/ | Rafał Mikrut |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-10-19 | Revert "Revert "Synchronization validation fix patch set 3 (inclusive of all ... | Juan Linietsky |
2020-10-19 | Revert "Synchronization validation fix patch set 3 (inclusive of all previous... | Juan Linietsky |
2020-10-16 | Add barrier for buffer getting | John Zulauf |
2020-07-21 | Fix spelling & grammar in comments, docs, and messages | Andy Maloney |
2020-06-26 | Addition of SDFGI for open world global illumination | Juan Linietsky |