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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2021-07-22
Fix MoltenVK static linking on macOS (add missing include path, Vulkan SDK pa...
bruvzg
2020-12-18
SCons: Add explicit dependencies on thirdparty code in cloned env
Rémi Verschelde
2020-10-29
vulkan: Backport build fix for MinGW-w64 8.0.0
Rémi Verschelde
2020-10-26
Changes for 43094 mingw llvm build error.
K. S. Ernest (iFire) Lee
2020-10-15
vulkan: Sync loader, headers and glslang to sdk-1.2.154.0
Rémi Verschelde
2020-07-26
SCons: Support linking system Vulkan loader while using vendored VMA
Rémi Verschelde
2020-07-25
iOS SCons: static Vulkan binary usage
Sergey Minakov
2020-04-10
Fix extra warnings in Android build
PouleyKetchoupp
2020-04-08
Display Server support
PouleyKetchoupp
2020-04-03
Vulkan rendering for Android
PouleyKetchoupp
2020-03-30
SCons: Format buildsystem files with psf/black
Rémi Verschelde
2020-03-26
Effective DisplayServer separation, rename X11 -> LinuxBSD
Juan Linietsky
2020-02-21
Add iphone to vulkan drivers SCsub
Sam Green
2020-02-14
Vulkan-Loader: Mark secure_getenv as available on Linux
Rémi Verschelde
2020-02-11
Vulkan: Move thirdparty code out of drivers, style fixes
Rémi Verschelde
2020-02-11
Update Vulkan loader to 1.1.127
bruvzg
2020-02-11
SCons: Streamline Vulkan buildsystem + fixups
Rémi Verschelde
2020-02-11
Moved the shader source compilation code outside RenderingDevice and Vulkan
Juan Linietsky
2020-02-11
Initial work on Vulkan:
Juan Linietsky