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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Add support from properly exporting shared objects, needed for GDNative export
Juan Linietsky
2018-01-04
Change OS::initialize signature to return Error (fix segfault on x11)
Emmanuel Leblond
2018-01-04
Fix crash in OS::execute on FreeBSD
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-15
Remove "const" from PacketPeer get_packet/get_var
Fabio Alessandrelli
2017-12-10
Drop unused OS_Unix::has_data and related logic
Rémi Verschelde
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-12-07
Style: Apply clang-format again on all files
Rémi Verschelde
2017-12-05
Improve slang, especially in user-visible parts
Unknown
2017-11-30
Changed the dynamic library open function to allow setting the path of the li...
Juan Linietsky
2017-11-26
Allow customizing user:// path (folder in OS::get_data_path())
Rémi Verschelde
2017-11-21
Return and repair file logging
Ruslan Mustakov
2017-11-19
Add initial support for the XDG Base Directory spec
Rémi Verschelde
2017-11-17
Rename OS::get_data_dir to OS::get_user_data_dir
Rémi Verschelde
2017-11-09
Remove get_default_video_mode definition on OSX/iOS
Rémi Verschelde
2017-10-29
Disable logging until the logs location is sorted out
Rémi Verschelde
2017-10-11
Use execvp instead of execv to allow OS.execute() to search through PATH.
Elia Argentieri
2017-10-03
OS::execute can now read from stderr too when executing with a pipe
Marcelo Fernandez
2017-09-25
Extract logging logic
Ruslan Mustakov
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-17
Fix x11 exported executables not getting the +x flag
Marcelo Fernandez
2017-09-14
Only do 'drive' discovery on X11
Hein-Pieter van Braam
2017-09-13
Merge pull request #11160 from marcelofg55/drive_funcs_x11
Rémi Verschelde
2017-09-12
Implemented DirAccess get_drive and get_drive_count for Linux
Marcelo Fernandez
2017-09-12
Merge pull request #10908 from hpvb/fix-unused-variables
Rémi Verschelde
2017-09-10
DirAccess constructor sets current_dir to an absolute path
supagu
2017-09-08
Fix unused variable warnings
Hein-Pieter van Braam
2017-09-07
Fix EOF in wav file importer
Hein-Pieter van Braam
2017-09-06
Further symlink fixes
supagu
2017-09-05
Merge pull request #10986 from hpvb/fix-unix-file-open
Rémi Verschelde
2017-09-05
Fix UNIX file open
Hein-Pieter van Braam
2017-09-05
Merge pull request #10973 from hpvb/fix-file-access-unix
Rémi Verschelde
2017-09-04
Merge pull request #10883 from supagu/symlink2
Rémi Verschelde
2017-09-04
Make UNIX file access more correct
Hein-Pieter van Braam
2017-09-03
Another take at fixing symlinks
Fabian Mathews
2017-09-02
Fix use of unitialized variables
Hein-Pieter van Braam
2017-08-29
Merge pull request #10552 from RandomShaper/improve-posix
Rémi Verschelde
2017-08-27
Make build scripts Python3 compatible
Matthias Hoelzl
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-24
Implement custom thread numbering for POSIX
Pedro J. Estébanez
2017-08-24
Make OS::delay_usec() more reliable on UNIX
Pedro J. Estébanez
2017-08-21
Revert "Reworked change_dir to support symlinks"
Juan Linietsky
2017-08-17
Merge pull request #8144 from supagu/symlink
Rémi Verschelde
2017-08-16
Synchronize parameter names in definition and declaration
TwistedTwigleg
2017-08-14
Use const reference where favorable
Wilson E. Alvarez
2017-08-11
Explicitily unsed AI_NUMERICHOST flag to fix HTML5
Fabio Alessandrelli
2017-08-07
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-07-27
added an optional parameter to OS symbol lookup
Karroffel
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