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2015-12-22threadsAriel Manzur
2015-12-18thread rename for ios and osx (if called from the thread to be renamed)Ariel Manzur
2015-12-17thread set nameAriel Manzur
2015-12-13added binary API to StreamPeer, fixes #2863Juan Linietsky
2015-12-09Fix windows buildest31
2015-11-30Make the setting unix-only.est31
For this, put the detection into the OS class and its subclass.
2015-11-19Merge pull request #2756 from trond/bugfix_udpJuan Linietsky
UDP fixes
2015-11-19Fixed mistake where available buffer size would not be updated for each ↵Trond Abusdal
recvfrom-call in PacketPeerUDPWinsockPposix.
2015-11-18Merge pull request #2707 from akien-mga/masterJuan Linietsky
Cosmetic fixes to SCons buildsystem
2015-11-10Fix error messages forcing a white font for subsequent messagesRémi Verschelde
This is achieved using the "no specific formatting" \E[0m tag. Fixes #2566. Also remove the hardcoded black background colour and use default bolded terminal font for error message. Error logs should now look good both on terminals with a dark and light background colour.
2015-11-10Display error type (error, warning, script error) in OS::print_errorRémi Verschelde
Previously all types of errors would be shown as ERROR, thus making for example warnings (WARN_PRINT) somewhat aggressive. ERROR is displayed in red, WARNING in yellow and SCRIPT ERROR in magenta (though the latter does not seem used so far). Fixes #1127.
2015-11-09* Winsock UDP messages sent to an unavailable target causing WSAECONNRESET ↵Trond Abusdal
will no longer close the socket. * Ensured that unsigned<->signed conversion would not cause wrong buffer size values sent to recvfrom.
2015-11-09Fixed PacketPeerUDP getting wrongly closed due to recvfrom using ↵Trond Abusdal
rb.data_left instead of rb.space_left.
2015-11-01Cosmetic fixes to SCons buildsystemRémi Verschelde
- Removed trailing spaces - Made sure all indentation is done using tabs (fixes #39) - Potentially fixed an identation issue for openssl check
2015-10-17Merge pull request #2365 from Mavhod/patch-1Juan Linietsky
get_date on Linux
2015-10-13Merge remote-tracking branch 'upstream/master'Kostadin Damyanov
2015-09-12HTML5 exporter seems to be fully functionalJuan Linietsky
-user:// filesystem implemented -default template page could look prettier, help appreciated
2015-09-10Removing locatime so this function compiles again.Juan Linietsky
I don't think it has any practical use anyway.
2015-09-09fixed localtime thing for ios, not tested anywhere elseAriel Manzur
2015-08-13add ()Mavhod
Sorry, firt time I put it but had no compiled for check.
2015-08-13get_date on LinuxMavhod
tm_mon is 0-11
2015-08-09Merge remote-tracking branch 'upstream/master'Kostadin Damyanov
2015-08-06tested and fixed unix os_system_time_msec()xodene
2015-08-06Add OS.get_system_time_msecMaximillian
2015-06-30-some changes by okamJuan Linietsky
2015-06-18Merge remote-tracking branch 'upstream/master'Kostadin Damyanov
2015-06-10Haiku: remove an #ifdef as the platform now supports MSG_NOSIGNALKostadin Damyanov
2015-06-06Add OS.get_time_zone_info functionest31
The returned dictionary maps "name" to the name of the current time zone, and "bias" to a bias from UTC in minutes.
2015-06-06Add utc param to get_time and get_date methodsest31
If utc == false, we return the local time, like before. Otherwise, we return UTC time. utc defaults to false to not break behaviour.
2015-05-25Haiku: some small fixesKostadin Damyanov
2015-05-25Haiku: link with the haiku libs, stub the OS_Haiku class.Kostadin Damyanov
2015-05-25Haiku: fix building with UNIX_ENABLED.Kostadin Damyanov
2015-05-01-Fixes from source code analyzizer, closes #1768Juan Linietsky
2015-04-18-fix local and global usage for DirAccess, fixes #791Juan Linietsky
please test anyway..
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-03-22Merge pull request #1438 from Spooner/fix_isometric_demoJuan Linietsky
Fix isometric demo
2015-03-21New option to show/hide hidden filesrollenrolm
2015-02-16Corrected behaviour of File.READ_WRITE mode (fixes #378)Bil Bas (Spooner)
2015-01-27fix build on freebsdsambler
Add some needed includes Provide freebsd variation of get_executable_path Provide variation of execv so that either full path or appname to be found within $PATH can be used
2015-01-03-Work in progress visual shader editor *DOES NOT WORK YET*Juan Linietsky
2014-12-16Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2014-12-16New Code CompletionJuan Linietsky
-=-=-=-=-=-=-=-=-=- -Massive improvement to code completion -Argument hinting for functions If you manage to out-smart the code-completion in a situation where completion should be possible to guess, let me know. Please enter the commit message for your changes. Lines starting
2014-12-15Small batch of fixesJuan Linietsky
-=-=-=-=-=-=-=-=-=-= -Fixed looping error in AudioStreamResampled -winrt port progress -fixes in material in ambient light
2014-11-13UDP FixesJuan Linietsky
-=-=-=-=- Curse the day I decided to port UDP code, as it ended up being two nights of work. At least It's done now (I hope). -Fixed UDP Support, API seems stable -Added UDP Chat demo (chat that can lose your packets, heh) -Added helpers to areas and bodies to get list of collided bodies and contained bodies. -Sped up screen/viewport capture code. -Added code to save an image as PNG -Small fix so scripts register their singletons after modules did.
2014-11-123D Import Import & UDPJuan Linietsky
-=-=-=-=-=-=-=-=-=-=- -Animation Import filter support -Animation Clip import support -Animation Optimizer Fixes, Improvements and Visibile Options -Extremely Experimental UDP support.
2014-09-19Fixing Issues...Juan Linietsky
- #672 (default user:// in $HOME/.godot/app_userdata (linux/osx) and $APPDATA/Godot/app_userdata (Windows) - #676 (draw both tiles and octants in order from top to bottom, left to right ) - #686 (unicode escape sequences work now) - #702 (was not a bug, but a test was added to see if bodies went too far away)
2014-09-153D Physics Rework, Other StuffJuan Linietsky
-=-=-=-=-=-=-=-=-=-=-=-=-=- 3D Physics: -Fixed "Bounce" parameter in 3D -Fixed bug affecting Area (sometims it would not detect properly) -Vehicle Body has seen heavy work -Added Query API for doing space queries in 3D. Needs some docs though. -Added JOINTS! Adapted Bullet Joints: and created easy gizmos for setting them up: -PinJoint -HingeJoint (with motor) -SliderJoint -ConeTwistJoint -Generic6DOFJoint -Added OBJECT PICKING! based on the new query API. Any physics object now (Area or Body) has the following signals and virtual functions: -input_event (mouse or multitouch input over the body) -mouse_enter (mouse entered the body area) -mouse_exit (mouse exited body area) For Area it needs to be activated manually, as it isn't by default (ray goes thru). Other: -Begun working on Windows 8 (RT) port. Compiles but does not work yet. -Added TheoraPlayer library for improved to-texture and portable video support. -Fixed a few bugs in the renderer, collada importer, collada exporter, etc.
2014-06-11Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2014-06-11Light Baker!Juan Linietsky
-=-=-=-=-=-= -Support for lightmap baker, have fun figuring out how it works before tutorial is published.
2014-06-11Merge pull request #459 from marynate/PR-diracccess-dir-existsreduz
Add DirAccess:dir_exist api