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path: root/drivers/unix
AgeCommit message (Expand)Author
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-09-17Fix x11 exported executables not getting the +x flagMarcelo Fernandez
2017-09-14Only do 'drive' discovery on X11Hein-Pieter van Braam
2017-09-13Merge pull request #11160 from marcelofg55/drive_funcs_x11Rémi Verschelde
2017-09-12Implemented DirAccess get_drive and get_drive_count for LinuxMarcelo Fernandez
2017-09-12Merge pull request #10908 from hpvb/fix-unused-variablesRémi Verschelde
2017-09-10DirAccess constructor sets current_dir to an absolute pathsupagu
2017-09-08Fix unused variable warningsHein-Pieter van Braam
2017-09-07Fix EOF in wav file importerHein-Pieter van Braam
2017-09-06Further symlink fixessupagu
2017-09-05Merge pull request #10986 from hpvb/fix-unix-file-openRémi Verschelde
2017-09-05Fix UNIX file openHein-Pieter van Braam
2017-09-05Merge pull request #10973 from hpvb/fix-file-access-unixRémi Verschelde
2017-09-04Merge pull request #10883 from supagu/symlink2Rémi Verschelde
2017-09-04Make UNIX file access more correctHein-Pieter van Braam
2017-09-03Another take at fixing symlinksFabian Mathews
2017-09-02Fix use of unitialized variablesHein-Pieter van Braam
2017-08-29Merge pull request #10552 from RandomShaper/improve-posixRémi Verschelde
2017-08-27Make build scripts Python3 compatibleMatthias Hoelzl
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-24Implement custom thread numbering for POSIXPedro J. Estébanez
2017-08-24Make OS::delay_usec() more reliable on UNIXPedro J. Estébanez
2017-08-21Revert "Reworked change_dir to support symlinks"Juan Linietsky
2017-08-17Merge pull request #8144 from supagu/symlinkRémi Verschelde
2017-08-16Synchronize parameter names in definition and declarationTwistedTwigleg
2017-08-14Use const reference where favorableWilson E. Alvarez
2017-08-11Explicitily unsed AI_NUMERICHOST flag to fix HTML5Fabio Alessandrelli
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-07-27added an optional parameter to OS symbol lookupKarroffel
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-17-Reorganized all properties of project settings (Sorry, Again).Juan Linietsky
2017-07-16get_executable_path slight change to make it work under OpenBSDDavid Carlier
2017-06-25BuildSystem: generated files have .gen.extensionPoommetee Ketson
2017-05-08Fix local ip addresses (interfaces) detection.Fabio Alessandrelli
2017-05-08Socket helpers now fall back to ipv4 on systems where ipv6 is disabled.Fabio Alessandrelli
2017-05-05Fix UDP wait() not returning after first received packetFabio Alessandrelli
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-06[DLScript] fixed android builds nowKarroffel
2017-04-06Reworked change_dir to support symlinksFabian Mathews
2017-04-03added dlscript moduleKarroffel
2017-04-03increased maximum number of scripting languagesKarroffel
2017-03-29Added methods for opening dynamic libraries to OSKarroffel
2017-03-24Allow non blocking UDP put_packet in C++.Fabio Alessandrelli
2017-03-06Fix build issue with MSVCRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-02-21-renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky
2017-02-12Merge pull request #7581 from Faless/v6_wild_bindRémi Verschelde