Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-06-25 | Added function to notify ScriptLanguage when a thread is created/freed, ↵ | Juan Linietsky | |
allows scripts to allocate a stack there via TLS | |||
2016-01-31 | thread renaming | Ariel Manzur | |
2016-01-09 | Fix pthread renaming in Open/FreeBSD | eska | |
2016-01-01 | Update copyright to 2016 in headers | George Marques | |
2015-12-22 | threads | Ariel Manzur | |
2015-12-18 | thread rename for ios and osx (if called from the thread to be renamed) | Ariel Manzur | |
2015-12-17 | thread set name | Ariel Manzur | |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky | |
2014-02-13 | -fixed export templates not loading/exporting on Windows | Juan Linietsky | |
-fixed TouchScreenButton with stretch2d -fixed(?) OSX crash on startup (test!!) -compilation fixes on windows -CollisionPolygon editor works again -find buttons en find dialog -TileMap editor cleanup (removed "error", made nicer) -viewport flicker fixed -make .scn default extension for saving scenes -export the rest of the network classes to gdscript | |||
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky | |