Age | Commit message (Expand) | Author |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-09-02 | Fix use of unitialized variables | Hein-Pieter van Braam |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-14 | Use const reference where favorable | Wilson E. Alvarez |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-23 | Bind to IPv4 on OpenBSD when using wildcard | Fabio Alessandrelli |
2017-01-23 | Remove set_ip_type from network classes (no longer needed) | Fabio Alessandrelli |
2017-01-23 | Implement TCP Server bind address | Fabio Alessandrelli |
2017-01-02 | Merge pull request #7271 from Faless/ipv6_cleanup | Rémi Verschelde |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-12-09 | Migrate int.IP_TYPE_ constants to IP.TYPE_ | Fabio Alessandrelli |
2016-12-09 | Move V6ONLY flag selection inside helpers | Fabio Alessandrelli |
2016-12-09 | Use an instance variable for ip_type in raw sockets | Fabio Alessandrelli |
2016-10-30 | TCP/UDP Listen sockets can now be set to IPv6 only | Fabio Alessandrelli |
2016-10-30 | Fix windows debugger connection problems. | Fabio Alessandrelli |
2016-10-26 | Pass correct address size (ipv4,ipv6) to socket connect, bind, sendto | Fabio Alessandrelli |
2016-10-20 | added windows support for ipv6, cleaned up unix code | Ariel Manzur |
2016-10-18 | adding ipv6 | Ariel Manzur |
2016-06-18 | Removed lots of prints | Daniel J. Ramirez |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-05-25 | Haiku: fix building with UNIX_ENABLED. | Kostadin Damyanov |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2014-05-31 | Return an error code when address/port already in use | Theo Hallenius |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |