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path: root/drivers/unix/socket_helpers.h
AgeCommit message (Expand)Author
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-05-08Socket helpers now fall back to ipv4 on systems where ipv6 is disabled.Fabio Alessandrelli
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Add a bunch of missing Godot headers in own filesRémi Verschelde
2017-01-23Implement TCP Server bind addressFabio Alessandrelli
2017-01-23Convert validity checks of IP_Address to is_valid method.Fabio Alessandrelli
2017-01-12Improvements to scons defined WINVER/_WIN32_WINNTFabio Alessandrelli
2016-12-09IP_Address now handle IPv4 and IPv6 transparentlyFabio Alessandrelli
2016-12-09Migrate int.IP_TYPE_ constants to IP.TYPE_Fabio Alessandrelli
2016-12-09Move V6ONLY flag selection inside helpersFabio Alessandrelli
2016-12-09Automatically map IPv4 address to IPv6 when neededFabio Alessandrelli
2016-12-09Fix _set_ip_addr_port not setting the address.Fabio Alessandrelli
2016-11-03Rename WINRT_ENABLED to UWP_ENABLEDGeorge Marques
2016-10-31Fix IPv6 linking for UWPGeorge Marques
2016-10-30Define IPV6_V6ONLY flag if not defined on windows (old mingw versions)Fabio Alessandrelli
2016-10-30TCP/UDP Listen sockets can now be set to IPv6 onlyFabio Alessandrelli
2016-10-30Fix windows debugger connection problems.Fabio Alessandrelli
2016-10-26Pass correct address size (ipv4,ipv6) to socket connect, bind, sendtoFabio Alessandrelli
2016-10-20added windows support for ipv6, cleaned up unix codeAriel Manzur