Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-06-05 | Set SO_BROADCAST socket option for UDP sockets. | Fabio Alessandrelli | |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde | |
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module. | |||
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde | |
Happy new year to the wonderful Godot community! | |||
2017-09-08 | Fix unused variable warnings | Hein-Pieter van Braam | |
The forth in my quest to make Godot 3.x compile with -Werror on GCC7 | |||
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | |
2017-05-08 | Socket helpers now fall back to ipv4 on systems where ipv6 is disabled. | Fabio Alessandrelli | |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde | |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde | |
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code | |||
2017-03-05 | Add a bunch of missing Godot headers in own files | Rémi Verschelde | |
2017-01-23 | Implement TCP Server bind address | Fabio Alessandrelli | |
2017-01-23 | Convert validity checks of IP_Address to is_valid method. | Fabio Alessandrelli | |
2017-01-12 | Improvements to scons defined WINVER/_WIN32_WINNT | Fabio Alessandrelli | |
2016-12-09 | IP_Address now handle IPv4 and IPv6 transparently | Fabio Alessandrelli | |
IP_Address changes: - Converts to and from String transparently while handling IPv4 as IPv6 mapped (::ffff:[IP]) address internally. - Completely remove AddrType enum. - Setting/Getting of ip array is now only possible through dedicated functions (ie. set_ipv4, get_ipv4, set_ipv6, get_ipv6) - Add function to know if the address is a valid IPv4 (for IP implementation and enet) | |||
2016-12-09 | Migrate int.IP_TYPE_ constants to IP.TYPE_ | Fabio Alessandrelli | |
2016-12-09 | Move V6ONLY flag selection inside helpers | Fabio Alessandrelli | |
2016-12-09 | Automatically map IPv4 address to IPv6 when needed | Fabio Alessandrelli | |
2016-12-09 | Fix _set_ip_addr_port not setting the address. | Fabio Alessandrelli | |
2016-11-03 | Rename WINRT_ENABLED to UWP_ENABLED | George Marques | |
2016-10-31 | Fix IPv6 linking for UWP | George Marques | |
2016-10-30 | Define IPV6_V6ONLY flag if not defined on windows (old mingw versions) | Fabio Alessandrelli | |
2016-10-30 | TCP/UDP Listen sockets can now be set to IPv6 only | Fabio Alessandrelli | |
2016-10-30 | Fix windows debugger connection problems. | Fabio Alessandrelli | |
Unify network socket creation between platform. Ensure IPV6_V6ONLY flag is not set on sockets (allow IPv4 connection in IPv6 socket, dual-stack). | |||
2016-10-26 | Pass correct address size (ipv4,ipv6) to socket connect, bind, sendto | Fabio Alessandrelli | |
The address size passed to network system calls now reflects the the actual IP type (v4 or v6). Fix Windows and OSX ipv6 sockets | |||
2016-10-20 | added windows support for ipv6, cleaned up unix code | Ariel Manzur | |