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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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drivers
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unix
/
packet_peer_udp_posix.cpp
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Author
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-10-30
TCP/UDP Listen sockets can now be set to IPv6 only
Fabio Alessandrelli
2016-10-30
Fix windows debugger connection problems.
Fabio Alessandrelli
2016-10-26
Fix PacketPeerUDP get_packet_port()
Fabio Alessandrelli
2016-10-26
Pass correct address size (ipv4,ipv6) to socket connect, bind, sendto
Fabio Alessandrelli
2016-10-20
added windows support for ipv6, cleaned up unix code
Ariel Manzur
2016-10-18
adding ipv6
Ariel Manzur
2016-06-18
Removed lots of prints
Daniel J. Ramirez
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2015-11-19
Fixed mistake where available buffer size would not be updated for each recvf...
Trond Abusdal
2015-11-09
* Winsock UDP messages sent to an unavailable target causing WSAECONNRESET wi...
Trond Abusdal
2015-11-09
Fixed PacketPeerUDP getting wrongly closed due to recvfrom using rb.data_left...
Trond Abusdal
2015-05-25
Haiku: fix building with UNIX_ENABLED.
Kostadin Damyanov
2014-11-13
UDP Fixes
Juan Linietsky
2014-11-12
3D Import Import & UDP
Juan Linietsky