Age | Commit message (Expand) | Author |
2018-09-12 | Unify StreamPeerTCP/TCP_Server with NetSocket API | Fabio Alessandrelli |
2018-09-12 | Unify PacketPeerUDP using NetSocket | Fabio Alessandrelli |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-27 | Revert "Try closing gracefully before terminating process" | Rémi Verschelde |
2018-08-20 | Try closing gracefully before terminating process | Marcin Zawiejski |
2018-05-11 | Fix Linux/X11 build on ARMs. | bruvzg |
2018-05-07 | Local debugger fixes and extensions | Blazej Floch |
2018-04-28 | GDNative Unix: fix shared lib loading, dlopen expects leading ./ to interpret... | Robin Hübner |
2018-03-20 | Add RWLockDummy for NO_THREADS builds | Leon Krause |
2018-03-04 | Clean and expose get_audio/video_driver_* funcs on OS class | Marcelo Fernandez |
2018-02-17 | Clean up some bad words from code comments | Artem Varaksa |
2018-01-08 | Fix use of execvp, earlier fix was short sighted and only worked | sambler |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-04 | Add support from properly exporting shared objects, needed for GDNative export | Juan Linietsky |
2018-01-04 | Fix crash in OS::execute on FreeBSD | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-10 | Drop unused OS_Unix::has_data and related logic | Rémi Verschelde |
2017-12-07 | Style: Apply clang-format again on all files | Rémi Verschelde |
2017-11-30 | Changed the dynamic library open function to allow setting the path of the li... | Juan Linietsky |
2017-11-26 | Allow customizing user:// path (folder in OS::get_data_path()) | Rémi Verschelde |
2017-11-21 | Return and repair file logging | Ruslan Mustakov |
2017-11-19 | Add initial support for the XDG Base Directory spec | Rémi Verschelde |
2017-11-17 | Rename OS::get_data_dir to OS::get_user_data_dir | Rémi Verschelde |
2017-10-29 | Disable logging until the logs location is sorted out | Rémi Verschelde |
2017-10-11 | Use execvp instead of execv to allow OS.execute() to search through PATH. | Elia Argentieri |
2017-10-03 | OS::execute can now read from stderr too when executing with a pipe | Marcelo Fernandez |
2017-09-25 | Extract logging logic | Ruslan Mustakov |
2017-08-29 | Merge pull request #10552 from RandomShaper/improve-posix | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-24 | Make OS::delay_usec() more reliable on UNIX | Pedro J. Estébanez |
2017-08-07 | Makes all Godot API's methods Lower Case | Indah Sylvia |
2017-07-27 | added an optional parameter to OS symbol lookup | Karroffel |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky |
2017-07-17 | -Reorganized all properties of project settings (Sorry, Again). | Juan Linietsky |
2017-07-16 | get_executable_path slight change to make it work under OpenBSD | David Carlier |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-04-06 | [DLScript] fixed android builds now | Karroffel |
2017-04-03 | increased maximum number of scripting languages | Karroffel |
2017-03-29 | Added methods for opening dynamic libraries to OS | Karroffel |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-21 | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky |
2017-02-09 | Add a simple signal handler for SIGCHLD on Unix | Hein-Pieter van Braam |
2017-02-06 | Several bugfixes, improving the import workflow | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-06 | -Changed memory functions, Memory::alloc_static*, simplified them, made them ... | Juan Linietsky |
2017-01-05 | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky |
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-11-30 | OS additions and fixes for WebAssembly/asm.js | eska |
2016-10-10 | 2D Shaders are working again using the new syntax, though all is buggy in gen... | Juan Linietsky |