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path: root/drivers/unix/net_socket_posix.cpp
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2019-06-21Merge pull request #29935 from Faless/net/get_if_multicast_prRémi Verschelde
Multicast, more network interfaces info
2019-06-21Multicast support in NetSocket/PacketPeerUDPFabio Alessandrelli
2019-06-20Merge pull request #29283 from qarmin/fix_some_always_same_valuesRémi Verschelde
Remove always true/false values
2019-06-20Fix always true/false valuesqarmin
2019-06-15Fix compilation warnings in JS and Windows buildsRémi Verschelde
Warnings raised by Emscripten 1.38.0 and MinGW64 5.0.4 / GCC 8.3.0. JS can now build with `werror=yes warnings=extra`. MinGW64 still has a few warnings to resolve with `warnings=extra`, and only one with `warnings=all`. Part of #29033 and #29801.
2019-05-02Ignore a warning in _get_socket_error (-Wlogical-op).marxin
drivers/unix/net_socket_posix.cpp: In member function 'NetSocketPosix::NetError NetSocketPosix::_get_socket_error()': drivers/unix/net_socket_posix.cpp:197:22: warning: logical 'or' of equal expressions [-Wlogical-op] 197 | if (errno == EAGAIN || errno == EWOULDBLOCK) | ^ and: modules/mono/utils/string_utils.cpp: In function 'int {anonymous}::sfind(const String&, int)': modules/mono/utils/string_utils.cpp:68:48: error: logical 'or' of collectively exhaustive tests is always true [-Werror=logical-op] found = src[read_pos] == 's' || (c >= '0' || c <= '4'); ~~~~~~~~~^~~~~~~~~~~
2019-02-13Fix typos with codespellRémi Verschelde
Using codespell 1.14.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang doubleclick lod nd numer que te unselect EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
2019-01-01Update copyright statements to 2019Rémi Verschelde
Happy new year to the wonderful Godot community!
2018-12-11Moved member variables to initializer listWilson E. Alvarez
2018-11-18Properly accept wildcard when binding IPv4 socket.Fabio Alessandrelli
Also never return null for is_ipv4 to avoid crashes due to engine bug. (better to get an error and a broken socket then seeing your game crash)
2018-10-29Server platform works on OS X tooMarcelo Fernandez
2018-10-06Fix warnings in HTML5 build outside platform filesLeon Krause
2018-09-28Remove socket_helper.h after NetSocket refactorFabio Alessandrelli
2018-09-27Fix invalid comparison warnings: [-Wbool-compare] and [-Wenum-compare]Rémi Verschelde
Fixes the following GCC 5 warnings and actual bugs: ``` drivers/unix/net_socket_posix.cpp:562:28: warning: comparison between 'enum IP::Type' and 'enum NetSocket::Type' [-Wenum-compare] modules/gdscript/gdscript_function.cpp:792:26: warning: comparison of constant '17' with boolean expression is always true [-Wbool-compare] modules/gdscript/gdscript_function.cpp:792:26: warning: logical not is only applied to the left hand side of comparison [-Wlogical-not-parentheses] modules/gdscript/gdscript_parser.cpp:5082:58: warning: comparison of constant '6' with boolean expression is always false [-Wbool-compare] modules/gdscript/gdscript_parser.cpp:5082:58: warning: logical not is only applied to the left hand side of comparison [-Wlogical-not-parentheses] modules/mbedtls/stream_peer_mbed_tls.cpp:286:45: warning: comparison between 'enum StreamPeerTCP::Status' and 'enum StreamPeerSSL::Status' [-Wenum-compare] modules/mbedtls/stream_peer_mbed_tls.cpp:313:45: warning: comparison between 'enum StreamPeerTCP::Status' and 'enum StreamPeerSSL::Status' [-Wenum-compare] ```
2018-09-22Fix Winsock UDP ECONNRESET/ENETRESET bugFabio Alessandrelli
Since Windows 2000: Calling recv/recvfrom when an ICMP reply was received from a previous send/sendto, may result in a WSAECONNRESET error. Since Windows Vista(?)/Windows Server 2008: Calling recv/recvfrom when an ICMP reply was received from a previous send/sendto, may also result in a WSAENETRESET error. Both those features are disabled by this commit using disabling SIO_UDP_CONNRESET and SIO_UDP_NETRESET on newly created UDP sockets.
2018-09-22Detect POLLERR revents too in NetSocketPosix.Fabio Alessandrelli
Usually indicate an RST was received by a TCP socket.
2018-09-22Use select instead of WSAPoll on Windows.Fabio Alessandrelli
WSAPoll is broken by design. It was announced as the new way to introduce compatibility to posix sockets, their implementation was broken, and they decided not to fix it. You can read the full story here: https://daniel.haxx.se/blog/2012/10/10/wsapoll-is-broken/
2018-09-13Properly initialize Winsock on startupFabio Alessandrelli
Also fix typo in _get_last_error which caused Winsock connect to fail.
2018-09-12New NetSocket interface, BSD/Win implementationFabio Alessandrelli
Unified BSD and Winsock sockets into a single implementation of a generic NetSocket interface. This is some ground work for few network improvements: - Reuse as much code as possible between Posix and Windows. - Provide a single point of implementation for exotic sdks (consoles). - Provide platform agnostic StreamPeerTCP and PacketPeerUDP in core. - Implement connect for UDP allowing for DTLS implementation.