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path: root/drivers/unix/ip_unix.cpp
AgeCommit message (Expand)Author
2018-04-20[DOCS] add HTTPRequest.request return valuesPoommetee Ketson
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-11Explicitily unsed AI_NUMERICHOST flag to fix HTML5Fabio Alessandrelli
2017-05-08Fix local ip addresses (interfaces) detection.Fabio Alessandrelli
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-06Fix build issue with MSVCRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-01-12Improvements to scons defined WINVER/_WIN32_WINNTFabio Alessandrelli
2017-01-09Windows: Workaround missing includes in MinGW-w64 < 4Rémi Verschelde
2017-01-08Windows: Define _WIN32_WINRT to 0x0600 (Vista)Rémi Verschelde
2017-01-02Merge pull request #7271 from Faless/ipv6_cleanupRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-12-09Remove old unused AI_V4MAPPED flag to getaddrinfoFabio Alessandrelli
2016-12-09IP_Address now handle IPv4 and IPv6 transparentlyFabio Alessandrelli
2016-12-09Migrate int.IP_TYPE_ constants to IP.TYPE_Fabio Alessandrelli
2016-12-09Fix getaddrinfo failing on androidFabio Alessandrelli
2016-11-03Rename WINRT_ENABLED to UWP_ENABLEDGeorge Marques
2016-10-30TCP/UDP Listen sockets can now be set to IPv6 onlyFabio Alessandrelli
2016-10-19fixed some byte order and parsing problemsAriel Manzur
2016-10-18adding ipv6Ariel Manzur
2016-09-03Fix drivers coding for WinRTGeorge Marques
2016-01-01Update copyright to 2016 in headersGeorge Marques
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-01-27fix build on freebsdsambler
2014-12-15Small batch of fixesJuan Linietsky
2014-09-153D Physics Rework, Other StuffJuan Linietsky
2014-06-11Light Baker!Juan Linietsky
2014-05-24Making Godot Easier to Use..Juan Linietsky
2014-02-09GODOT IS OPEN SOURCEJuan Linietsky