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drivers
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unix
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ip_unix.cpp
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Commit message (
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Author
2018-04-20
[DOCS] add HTTPRequest.request return values
Poommetee Ketson
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-07
Style: Apply new clang-format 5.0 style to all files
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-11
Explicitily unsed AI_NUMERICHOST flag to fix HTML5
Fabio Alessandrelli
2017-05-08
Fix local ip addresses (interfaces) detection.
Fabio Alessandrelli
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-06
Fix build issue with MSVC
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-12
Improvements to scons defined WINVER/_WIN32_WINNT
Fabio Alessandrelli
2017-01-09
Windows: Workaround missing includes in MinGW-w64 < 4
Rémi Verschelde
2017-01-08
Windows: Define _WIN32_WINRT to 0x0600 (Vista)
Rémi Verschelde
2017-01-02
Merge pull request #7271 from Faless/ipv6_cleanup
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-12-09
Remove old unused AI_V4MAPPED flag to getaddrinfo
Fabio Alessandrelli
2016-12-09
IP_Address now handle IPv4 and IPv6 transparently
Fabio Alessandrelli
2016-12-09
Migrate int.IP_TYPE_ constants to IP.TYPE_
Fabio Alessandrelli
2016-12-09
Fix getaddrinfo failing on android
Fabio Alessandrelli
2016-11-03
Rename WINRT_ENABLED to UWP_ENABLED
George Marques
2016-10-30
TCP/UDP Listen sockets can now be set to IPv6 only
Fabio Alessandrelli
2016-10-19
fixed some byte order and parsing problems
Ariel Manzur
2016-10-18
adding ipv6
Ariel Manzur
2016-09-03
Fix drivers coding for WinRT
George Marques
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-01-27
fix build on freebsd
sambler
2014-12-15
Small batch of fixes
Juan Linietsky
2014-09-15
3D Physics Rework, Other Stuff
Juan Linietsky
2014-06-11
Light Baker!
Juan Linietsky
2014-05-24
Making Godot Easier to Use..
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky