Age | Commit message (Expand) | Author |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-11 | Explicitily unsed AI_NUMERICHOST flag to fix HTML5 | Fabio Alessandrelli |
2017-05-08 | Fix local ip addresses (interfaces) detection. | Fabio Alessandrelli |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-06 | Fix build issue with MSVC | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-12 | Improvements to scons defined WINVER/_WIN32_WINNT | Fabio Alessandrelli |
2017-01-09 | Windows: Workaround missing includes in MinGW-w64 < 4 | Rémi Verschelde |
2017-01-08 | Windows: Define _WIN32_WINRT to 0x0600 (Vista) | Rémi Verschelde |
2017-01-02 | Merge pull request #7271 from Faless/ipv6_cleanup | Rémi Verschelde |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-12-09 | Remove old unused AI_V4MAPPED flag to getaddrinfo | Fabio Alessandrelli |
2016-12-09 | IP_Address now handle IPv4 and IPv6 transparently | Fabio Alessandrelli |
2016-12-09 | Migrate int.IP_TYPE_ constants to IP.TYPE_ | Fabio Alessandrelli |
2016-12-09 | Fix getaddrinfo failing on android | Fabio Alessandrelli |
2016-11-03 | Rename WINRT_ENABLED to UWP_ENABLED | George Marques |
2016-10-30 | TCP/UDP Listen sockets can now be set to IPv6 only | Fabio Alessandrelli |
2016-10-19 | fixed some byte order and parsing problems | Ariel Manzur |
2016-10-18 | adding ipv6 | Ariel Manzur |
2016-09-03 | Fix drivers coding for WinRT | George Marques |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-01-27 | fix build on freebsd | sambler |
2014-12-15 | Small batch of fixes | Juan Linietsky |
2014-09-15 | 3D Physics Rework, Other Stuff | Juan Linietsky |
2014-06-11 | Light Baker! | Juan Linietsky |
2014-05-24 | Making Godot Easier to Use.. | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |