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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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drivers
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unix
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file_access_unix.cpp
Age
Commit message (
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Author
2021-07-24
Implement Resource UIDs
reduz
2021-06-07
FileAccess: Don't err in `store_buffer` with buffer of size 0
Rémi Verschelde
2021-05-25
Rename File::get_len() get_length()
Marcel Admiraal
2021-05-17
Make all file access 64-bit (uint64_t)
Pedro J. Estébanez
2021-03-16
Allow nullptr with zero length in FileAccess get_buffer
Alex Hirsch
2021-03-09
Add parameter checkes to FileAccess get_buffer functions
Alex Hirsch
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-09-03
[Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms.
bruvzg
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-01
Fix some crashes, overflows and using variables without values
Rafał Mikrut
2019-10-07
Disable file descriptor sharing with subprocs.
Fabio Alessandrelli
2019-09-25
Added some obvious errors explanations
qarmin
2019-08-21
Support for file not found in ConfigFile::Load and handle a few specific cases
PouleyKetchoupp
2019-08-17
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Braden Bodily
2019-04-07
Add FileAccess::set_unix_permissions for Unix platforms
Juan Linietsky
2019-02-27
Fix -Wsign-compare warnings.
marxin
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-11
Moved member variables to initializer list
Wilson E. Alvarez
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-24
Add print_verbose to print to stdout only in verbose mode
Rémi Verschelde
2018-08-10
Revert "added get_creation_time function for gdscript"
Juan Linietsky
2018-05-16
added get_creation_time function for gdscript
Daniele Giuliani
2018-05-03
Fix for large .pck files
Gustav Lund
2018-04-22
Change ".." punctuation for "..." in editor strings (#16507)
Hugo Locurcio
2018-03-13
Added File.get_path and File.get_path_absolute functions
Marcelo Fernandez
2018-02-04
fix buffer write performance on Windows and Unix
Marcin Zawiejski
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-09-25
Extract logging logic
Ruslan Mustakov
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-17
Fix x11 exported executables not getting the +x flag
Marcelo Fernandez
2017-09-07
Fix EOF in wav file importer
Hein-Pieter van Braam
2017-09-05
Fix UNIX file open
Hein-Pieter van Braam
2017-09-04
Make UNIX file access more correct
Hein-Pieter van Braam
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-06-13
-Add visible IO errors when closing a file fails due to it being locked (most...
Juan Linietsky
2016-01-10
-Added a new mode, WRITE_READ to File, to recover compatibility with old proj...
Juan Linietsky
2016-01-02
Change rb+ to wb+ on file access READ_WRITE to allow more use cases, closes #...
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-09-12
HTML5 exporter seems to be fully functional
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-02-16
Corrected behaviour of File.READ_WRITE mode (fixes #378)
Bil Bas (Spooner)
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