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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
/
drivers
/
unix
/
file_access_unix.cpp
Age
Commit message (
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Author
2018-05-03
Fix for large .pck files
Gustav Lund
2018-04-22
Change ".." punctuation for "..." in editor strings (#16507)
Hugo Locurcio
2018-03-13
Added File.get_path and File.get_path_absolute functions
Marcelo Fernandez
2018-02-04
fix buffer write performance on Windows and Unix
Marcin Zawiejski
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-09-25
Extract logging logic
Ruslan Mustakov
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-17
Fix x11 exported executables not getting the +x flag
Marcelo Fernandez
2017-09-07
Fix EOF in wav file importer
Hein-Pieter van Braam
2017-09-05
Fix UNIX file open
Hein-Pieter van Braam
2017-09-04
Make UNIX file access more correct
Hein-Pieter van Braam
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-06-13
-Add visible IO errors when closing a file fails due to it being locked (most...
Juan Linietsky
2016-01-10
-Added a new mode, WRITE_READ to File, to recover compatibility with old proj...
Juan Linietsky
2016-01-02
Change rb+ to wb+ on file access READ_WRITE to allow more use cases, closes #...
Juan Linietsky
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-09-12
HTML5 exporter seems to be fully functional
Juan Linietsky
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-02-16
Corrected behaviour of File.READ_WRITE mode (fixes #378)
Bil Bas (Spooner)
2014-09-15
3D Physics Rework, Other Stuff
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky