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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
/
drivers
/
rtaudio
/
audio_driver_rtaudio.cpp
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Commit message (
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Author
2017-09-01
Corrections to audio buffer size calculations
Marcelo Fernandez
2017-08-28
Merge pull request #10683 from marcelofg55/rtaudio_buffer_fix
Rémi Verschelde
2017-08-27
Added new WASAPI driver for Windows
Marcelo Fernandez
2017-08-27
Fix RtAudio driver buffer_size incorrect calculation
Marcelo Fernandez
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-17
Add closest_power_of_2 func and implement mix_rate/latency on OS X
Marcelo Fernandez
2017-08-02
Fix double finalisation of audio drivers
Marcelo Fernandez
2017-07-22
Clang-formatting *.cpp and *.h (some files excluded)
Poommetee Ketson
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-21
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-01-16
Adapt platforms to AudioServer refactoring
Rémi Verschelde
2017-01-16
Style: Fix statements ending with ';;'
Rémi Verschelde
2017-01-14
Style: Fix whole-line commented code
Rémi Verschelde
2017-01-05
Fix for the huge audio latency of the SamplePlayer (>200 ms)
lonesurvivor
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-10-15
rtaudio: Split thirdparty files
Rémi Verschelde
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2016-06-08
RtAudio: proper under/overflow warning
J08nY
2016-01-01
Update copyright to 2016 in headers
George Marques
2014-09-15
3D Physics Rework, Other Stuff
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky