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path: root/drivers/png
AgeCommit message (Expand)Author
2019-07-03SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor definesRémi Verschelde
2019-06-19Png driver reworked to use libpng 1.6 simplified APIIbrahn Sahir
2019-06-18Unexpose subclasses of ResourceFormatLoader and -SaverRémi Verschelde
2019-04-30SCons: Always use env.Prepend for CPPPATHRémi Verschelde
2019-03-04Merge pull request #26574 from Chaosus/update_libpngRémi Verschelde
2019-03-04Silences annoying "iCCP: known incorrect sRGB profile" spamChaosus
2019-03-04Update libpng (1.6.35 --> 1.6.36)Chaosus
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-15Added basic support for custom resource savers and loadersMarc Gilleron
2018-10-03Fix warnings on release builds (not DEBUG_ENABLED)Rémi Verschelde
2018-10-01SCons: Remove avoidable defines from main env's CPPPATHRémi Verschelde
2018-09-28SCons: Build thirdparty code in own env, disable warningsRémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-09-25Use BoolVariable for third-party options.Elliott Sales de Andrade
2017-09-01Fix signed and unsigned comparisonsHein-Pieter van Braam
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-20Added support for SVGDaniel J. Ramirez
2017-07-22Clang-formatting *.cpp and *.h (some files excluded)Poommetee Ketson
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-06-09-Restored multithread capability to VisualServerJuan Linietsky
2017-06-02many fixes to image loader, voxel cone tracing, etc.Juan Linietsky
2017-05-30Several fixes related to PBR and EnvironmentJuan Linietsky
2017-05-17Removal of Image from Variant, converted to a Resource.Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-02-21-renamed globals.h to global_config.cpp (this seems to have caused a few modi...Juan Linietsky
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-07Memory pool vectors (DVector) have been enormously simplified in code, and re...Juan Linietsky
2017-01-05-Changed most project settings in the engine, so they have major and minor ca...Juan Linietsky
2017-01-02ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...Juan Linietsky
2017-01-02Merge remote-tracking branch 'origin/gles3' into gles3-on-masterRémi Verschelde
2017-01-01Welcome in 2017, dear changelog reader!Rémi Verschelde
2016-11-03scons: Reorder options for clarityRémi Verschelde
2016-11-01style: Various other PEP8 fixes in Python filesRémi Verschelde
2016-11-01style: Fix PEP8 whitespace issues in Python filesRémi Verschelde
2016-11-01style: Start applying PEP8 to Python files, indentation issuesRémi Verschelde
2016-10-17SCsub: Add python shebang as a hint for syntax highlightingRémi Verschelde
2016-10-15png: Try to fix neon issue on iphone armv7Rémi Verschelde
2016-10-15drivers: Refactor SCsub and drop redundant env_drivers cloneRémi Verschelde
2016-10-15modules: Clone env in each moduleRémi Verschelde
2016-10-15png: Split library to thirdparty dir and allow unbundlingRémi Verschelde
2016-10-03Begining of GLES3 renderer:Juan Linietsky
2016-08-13Fix some comparisons between signed and unsigned integersJohan Manuel
2016-07-07Removed unused variables (first pass)Rémi Verschelde
2016-06-23png: Do not output warnings as errorsRémi Verschelde
2016-06-22libpng: New version 1.6.27J08nY