Age | Commit message (Expand) | Author |
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde |
2022-07-29 | Swap arguments of ResourceSaver.save() | kobewi |
2022-05-03 | Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` | Hugo Locurcio |
2022-04-11 | Make FileAccess and DirAccess classes reference counted. | bruvzg |
2022-02-16 | Style: Cleanup single-line blocks, semicolons, dead code | Rémi Verschelde |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-06-11 | Core: Move DirAccess and FileAccess to `core/io` | Rémi Verschelde |
2021-03-28 | Rename Texture.get_data() to get_image() | Marcel Admiraal |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-11 | Several fixes to GIProbes | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-09-01 | Provide error messages when PNG save fails | Andrii Doroshenko (Xrayez) |
2019-08-17 | Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/' | Braden Bodily |
2019-07-16 | Fix CurveTexture being listed as saveable to .png | Bojidar Marinov |
2019-06-19 | Png driver reworked to use libpng 1.6 simplified API | Ibrahn Sahir |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam |
2017-07-22 | Clang-formatting *.cpp and *.h (some files excluded) | Poommetee Ketson |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky |
2017-06-09 | -Restored multithread capability to VisualServer | Juan Linietsky |
2017-05-17 | Removal of Image from Variant, converted to a Resource. | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-02-21 | -renamed globals.h to global_config.cpp (this seems to have caused a few modi... | Juan Linietsky |
2017-01-07 | Memory pool vectors (DVector) have been enormously simplified in code, and re... | Juan Linietsky |
2017-01-05 | -Changed most project settings in the engine, so they have major and minor ca... | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-02 | Merge remote-tracking branch 'origin/gles3' into gles3-on-master | Rémi Verschelde |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-10-15 | png: Split library to thirdparty dir and allow unbundling | Rémi Verschelde |
2016-10-03 | Begining of GLES3 renderer: | Juan Linietsky |
2016-07-07 | Removed unused variables (first pass) | Rémi Verschelde |
2016-01-01 | Update copyright to 2016 in headers | George Marques |
2015-11-29 | Fixed leak when saving PNG-s | koalefant |
2015-06-25 | forgot to add mirroredrepeat flag to flags file. fixed. | romulox_x |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-01-10 | fix saving texture flags to *.png.flags file, closes #399 | Dana Olson |
2014-11-13 | UDP Fixes | Juan Linietsky |
2014-11-02 | Bug Fixes | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |