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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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tree
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path:
root
/
drivers
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png
/
resource_saver_png.cpp
Age
Commit message (
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Author
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-11
Several fixes to GIProbes
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-09-01
Provide error messages when PNG save fails
Andrii Doroshenko (Xrayez)
2019-08-17
Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in 'core/' and 'editor/'
Braden Bodily
2019-07-16
Fix CurveTexture being listed as saveable to .png
Bojidar Marinov
2019-06-19
Png driver reworked to use libpng 1.6 simplified API
Ibrahn Sahir
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-07-22
Clang-formatting *.cpp and *.h (some files excluded)
Poommetee Ketson
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-06-09
-Restored multithread capability to VisualServer
Juan Linietsky
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-21
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-01-07
Memory pool vectors (DVector) have been enormously simplified in code, and re...
Juan Linietsky
2017-01-05
-Changed most project settings in the engine, so they have major and minor ca...
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-10-15
png: Split library to thirdparty dir and allow unbundling
Rémi Verschelde
2016-10-03
Begining of GLES3 renderer:
Juan Linietsky
2016-07-07
Removed unused variables (first pass)
Rémi Verschelde
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-11-29
Fixed leak when saving PNG-s
koalefant
2015-06-25
forgot to add mirroredrepeat flag to flags file. fixed.
romulox_x
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-01-10
fix saving texture flags to *.png.flags file, closes #399
Dana Olson
2014-11-13
UDP Fixes
Juan Linietsky
2014-11-02
Bug Fixes
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky